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  1. Hi, I recently switched to Affinity Photo from Photoshop. I used to composite my renders as 16bit PNGs in Photoshop. But, since Affinity Photo supports all adjustments and filters in 32bit mode, I started compositing in 32bit using EXR files. However, now the problem is OCIO. The renders from Blender use Filmic color management. As per @James Ritson 's tutorial on baking color space transforms using OCIO adjustment layers, I added two OCIO adjustments -- one from Linear to Filmic sRGB and the second one from sRGB to Linear (with view transform set to ICC in 32bit Preview mode). But,
  2. Hi folks! I need to edit a rendering from Blender in Photo, however when I import the multilayered exr, all the layers are there but I can only see the top most layer in the viewport. Coming from C4D & Photoshop, I think the layer blends didn't work correctly? I was wondering if some of my settings are wrong, but all the resources about this topic I found simply open the files and it works (ignoring color mgmt.). I tried some other example exr files, but they have the same issue. Any help is more than welcome! kartoffel~ (Macbook Pro - OS X 11.2.3) I've added a small
  3. Hi there, I was trying to batch process my blender rendered .exr files to png and even though the exr files are saved in RGBA, I cannot get them into png format with a transparent background. Regardless what I do, the backgorund is alsways black as one or more of the render layers in the exr shows a black background. I would only want the top view (RGBA) layer with the transparent background. How can I do that? Thanks so much for your help! Best, Hidari
  4. Would be nice if you could add an ability to show EXR metadata also.
  5. Hey everyone, thanks to the great OCIO support and the performance, I´m using affinty photo more and more to process my still linear exr renderings out of octane for cinema 4D. Unfortunately I'm having an issue with alpha masking of groups with this workflow. These are the steps I take: 1. I'm rendering a half float linear exr and use the "object layer color" for alpha masking [because it's faster to render inside of octane]. 2. I take the exr into affinty [1.8.0.585] 3. Use OCIO to convert the Image to sRGB 4. Below that, I adjust my exposure if necessary 5. On T
  6. Hey guys, i'm trying to export a multilayer exr of my Affinity Photo project (every layer in the project should be stored in a different channel). As i follow the instructions in the mannual i get the message "an error occurred while exporting to: ..." as soon as i click the export button. Anyone knows a solution?
  7. Hi Affinity team. During the last days I tested the Windows version of Affinity Photo 1.5.1 and checked out those parts most important to me: RAW processing, HDR/Tone mapping and stitching Panoramas. (The video tutorials are great for newbies concerning your software.) I am happy to see all these features under a common hood and working reasonably well (although there are issues like the wrong histogram displayed in Develop persona which will refrain me from using Photo as default RAW software for now.) What I want to achieve: For years now I'm accustomed to create HDR images from a single
  8. Hello again, can someone please tell me if it is possible to premultiply incoming EXRs with alpha channel? Currently, when I open an EXR the alpha channel is on a separate pixel layer as a black and white mask instead of premultiplying RGB by it or loading the alpha channel into the actual alpha channel under channels...channel channel....channel channel. This requires me to use the Flood Select Tool to get the mask from the alpha layer...^^ not very clean. The EXRs come from Redshift and act normal in PS and Nuke. Affinity Photo 1.7.3 on Win 7 Take care, Dziga
  9. Hi there, I loaded in a 32 bit EXR to Affinity Photo of a render I did, and it came in with 2 pixel layers - one with the 32 bit colour information (called RGB), and the other being a greyscale image alpha (called Alpha). Both layers have an all white alpha channel. I'm trying to copy one of the RGB alpha layer channels (they are all the same) into the alpha channel of the RGB layer to get proper transparency, and I can't seem to find a way to do it. Is there an easy way to copy data from one channel to another in Affinity Photo? Cheers
  10. Dear Serif Team and Affinity Photo users, I'm a VFX Compositor & Matte Painter and I'd like to move from PS to AP. I hope you can help me with some questions regarding the Implementation and proper use of ACES and 32-bit. My background plate is exported from Nuke as an ACES - ACES2065-1 16-bit EXR file. The import into AP (1.6.4.104) works fine - the file get's recognized as an ACES file and I get the same result using OCIO. But there are a few things I can't get my head around yet: How do I pick and paint high color values? Using the exposure slider in the 32-bit Preview
  11. I need some clarification on color modes available in Photo. Namely the RGB/16, is it integer or float and if float then how can I input colors below 0 or above 1? And then there is RGB/32 HDR, is it integer or float, and if float, how can I input colors below 0 and above 1? Also are these modes linear or gamma corrected? Another thing is the export to Open EXR (when I choose More... options). I can choose from 16 bit half and 32 bit float, what is 16 bit half, is it integer or float? One more thing: I have some HDR and EXR files, which I'm certain contain values above 1 (32-bit floa
  12. I'm writing with an issue I've noticed for importing RAF files from a Fujifilm X-S1, which employs the EXR-CMOS, which has a non-traditional orientation, similar to the SuperCCD layout. Affinity Photo imports my 12MP RAF files as 6.11MP (2848x2144 RGBA/32) instead of the native 12.00MP (4000x3000 RGBA/32) it should be. These same RAF files are read properly by Win10 Photos and SilkyPix (Fuji's bundled RAW software). Thanks! X-S1_RAF_JPEG_Sample.7z
  13. I bought Affinity Photo to work on multichannel EXR files rendered with Blender. These files have lots of channels, say 13, containing normal XYZ, texture UV etc. While Affinity Photo 1.6.7 does load these files correctly, I only get 9 channels out when I save the file. This seems to be related to channel names, e.g. U and V channels load, but only V channel is saved. I'm attaching a 256x256 two channel EXR file with U and V channels, this gets saved as simple V channel by Affinity Photo. I'm also a bit puzzled with Affinity Photo combining some layers, e.g XYZ but not those U
  14. I explain myself, After 2 days of trials, watching tutos, topics on the forum, I finally managed to have a fonctional 32bits linear workflow in place. I've tried tones of LUTs, OCIO layer and 32bits preview configs but, the better I had was a good viewing and a crap export. Finally I've found a way, perhaps not a good one, but a way. I've read @Frank Jonen talking about a gamma issue on a spécific question so I've tried the transfer fonction trail. It lead me to add an S curve shape on top of my layer stack and this time my LUT worked as expcted and the export too. But why do I
  15. Hi there, I've got a problem exporting a CG render. The source is an .EXR 32bits linear, I've applied an OCIO, LUT... everything is correct in affinity (right contrast) but when I export it, it looks like there something wrong with the color profil (not sure). The image looks dull. i've tried different export format, color profil but always the same problem. I'm on windows with Affinity Photo 1.6.4.104
  16. Hello, When i open an EXR file into Affinity Photo, I dont get the transparent background, all i get is a solid black background, im pretty sure the file has transparent background, becouse when I open the same file using photoshop, i get nice white transparent background. what am i missing here? is that a bug? pls help me!! original EXR FILE above!!! test_renderxdd.exr
  17. Hi guys I mainly work with 32bit rendered EXR files. When I'm comping rendered objects into backplates, I need to be able to have coloured masks. This is to ensure shadows that are in alpha (masked), creates the correct tone on the backplate. A coloured mask can for example produce a blueish shadow, where a grey scale mask will produce a grey shadow. Is there perhaps a setting I'm not seeing? Whenever I convert a layer to a mask, it goes greyscale!
  18. Hi I’m having some difficulty converting files exported from Lightroom. With the latest versions of Lightroom mobile you can make full 32bit HDR files with your iPhone. However, Lightroom can only export those files as DNG files... I want to use the photo’s in a 3D rendering application where the data in those files are being used to light 3D objects and scenes. Therefore I need the full range that’s inside of the DNG. That’s why I want to use the Affinity Photo to open the DNG file and save it out as an 32bits floating point EXR fil
  19. Good evening everyone, I've a little question because I'm new to Photo and I cannot understand if I'm doing something wrong or if it's an Affinity Photo problem. I'm opening a Multichannel OpenEXR generated by Blender that contains all my render passes (I've check that with a compositing software and all the passes are there) but Photo only show me into the layer tab the RGB "beauty" channel and the alpha one. I don't understand why that's happen because as far as I know Photo should support Multichannel OpenEXR without any problem. I'm missing something or I've found a potential bug
  20. hi, tried to make a batch conversion from .exr to png but when i try to add multiple files (more than 1) affinity 1.52.69 and newest beta 1.6.0.71 instantly crash it works when i add the files one by one - but thats kinda annoying... for 600 files... unhandled exeption on beta 0xE06D7363 also sent crash reports hope you can fix that soon though as i need it for job today i guess not that soon... thanks in advance
  21. Here's my scenario I have a lenovo laptop running win10 with an i7 quadcore 2.6ghz cpu, 16g ddr4 memory and a nvidia gforce graphics card with 4g of memory. After watching the youtube tutorial on hdr panoramas, on the Affinity channel, I attempted one of my own, merging 7 raw files to hdr with no tone mapping and repeated the process on one additional image. Exporting both files as open exr documents using the default settings. I then attempted to stitch these two files as a panorama but instead i am greeted with a dialog box that says panoramas not found. (file attached) i am not sure wh
  22. When exporting EXRs from Affinity Photo, the Alpha channel is being exported as unassociated. Opening in other apps I have to convert it to pre-multiplied. Is there an option on Affinity to export EXRs with Associated alpha (premultiplied)?
  23. Hi guys, I'm a 3D artist and quite interested in buying Affinity Photo. But I want to know how does it perform and work with 32 bit images like HDR and EXR. This is a huge weakness in PS and I hope AP can fulfill this gap for me. So, here are my questions: -Can AP create layers, blending modes, apply filters, masks and whatever I can do with standard 8bit images, so I can work non-destructively? -Is there any tone mapping tool in AP? Something on the lines of Camera Raw in PS? Does it work non-destructively too? -Does it have a Lens Blur so I can use ZDepth to apply DOF in
  24. Hi Guys! It's great to see Photo can work with .exr files out of the gate :) In my line of work (3D), I work with .exr files a lot. This can be single channel (layer) files, or .exr files containing multiple channels (layers). If I open a single channel .exr in AP, I get a RGB layer and a separate alpha layer. This could be helpful, if only the RGB layer had a 'cut out', so no black bg where the alpha should be. It's the same for .exr files with multiple channels, have all channels imported with the alpha being transparant on each layer if it's there. This is a plugin I use for PS that doe
  25. Is thre a way to open a 32-bit exr file, withou applying the alpha channel to all the layers in the file? When opening a rendered file from 3ds max everything in the windows is just transparent pixels.
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