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rnbutler87

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  1. To see this still not implemented 7 years later when it is a feature of other programs like Figma is so frustrating. Pleeeease add it šŸ™! I have a series of character designs that i want to make model sheets for. This involves scaling the characters down to different sizes on different pages, but still being able to tweak them when/if needed as they're still a work in progress. Right now this is a nightmare without proportional scaled corners šŸ˜­
  2. I completely agree with everyone here. I've been using Affinity Designer since 2017, and seven years later, in 2024, it's surprising and frustrating that we still donā€™t have scalable corner radii as a feature. Figma offers this, and it would be fantastic to see something similar in Affinity. For instance, Iā€™m currently working on a series of character designs in Affinity Designer 2. I need to copy and paste each character into Affinity Publisher to compile model sheets. With multiple poses per page, I need the flexibility to scale them up or down without distorting or destructively altering the corner radii, as everything needs to remain editable for this pilot project. At the moment, this isnā€™t possible, which is both limiting and disappointing.
  3. Thank you, thatā€™s a good call Iā€™ll give that a try for future designs Thank you, yes this would be ideal to have styles like this, hopefully affinity implements something like this!
  4. Hi, Please see the video for a better description of what I mean. https://www.loom.com/share/9f45690b749843728a3584690db2ebdb Basically, I thought this was a bug a few years ago when I started using Affinity Designer and I posted on this forum but the response was that this is by design. But I've just done another book with tens and tens of characters. And it is SOO hard to change the stroke weight of all the characters because all the nested shapes are not affected. It is simply not feasible to go in to each instance of a character and drill down, change the lineweight of the nested shapes every time. Characters need to have variable line weights so that they can be placed in different scenes and make sure their line weights are appropriate for the context. And the reason that I nest shapes inside other shapes instead is for economical reason. For example, if I want to make slight adjustments to characters, in a turnaround for example, I can just move the internal shapes around to create a slightly different angle on the character, for example front, front 3/4 and side angles. Nesting shapes in their parent shapes means you don't have to mess around with masks. If the parent shape changes, you have to make sure that the mask is also changed. It would just be so much simpler, quicker and make production so much more efficient if nested shapes were able to have their stroke changed with the parent. PLEASE can you make a tick box or something to have stroke width affect all nested shapes, just like there is a tick box for 'Lock Children' when scaling I would be eternally grateful. Many thanks.
  5. *Moved to affinity designer for desktop forum* Hi, Please see the video for a better description of what I mean. https://www.loom.com/share/9f45690b749843728a3584690db2ebdb Basically, I thought this was a bug a few years ago when I started using Affinity Designer and I posted on this forum but the response was that this is by design. But I've just done another book with tens and tens of characters. And it is SOO hard to change the stroke weight of all the characters because all the nested shapes are not affected. It is simply not feasible to go in to each instance of a character and drill down, change the lineweight of the nested shapes every time. Characters need to have variable line weights so that they can be placed in different scenes and make sure their line weights are appropriate for the context. And the reason that I nest shapes inside other shapes instead is for economical reason. For example, if I want to make slight adjustments to characters, in a turnaround for example, I can just move the internal shapes around to create a slightly different angle on the character, for example front, front 3/4 and side angles. Nesting shapes in their parent shapes means you don't have to mess around with masks. If the parent shape changes, you have to make sure that the mask is also changed. It would just be so much simpler, quicker and make production so much more efficient if nested shapes were able to have their stroke changed with the parent. PLEASE can you make a tick box or something to have stroke width affect all nested shapes, just like there is a tick box for 'Lock Children' when scaling I would be eternally grateful. Many thanks.
  6. Hi, - I have an image that is set to 'floated with text' - The image had 9px of 'Distance From Text' on it's right side - Everything was fine, there was indeed 9px of gap between the right side of the image and the text. - I saved and reopened and there seems to be double the amount of gap. If I remove the 9px of gap initially put on the object, it appears correct again - This is the second time I have noticed this, the first time I not just remove the gap in the Distance From Text dialogue, and I'm left with the desired result. This seems buggy so I thought I'd report it. I'm using the latest version of Affinity Publisher (1.8.4) The element in question is the pink 'Step' tags however I don't seem to be able to upload my affinity publisher file. It is only 1.2mb, and I've removed any special characters from the file name, the error simply says '-200'... Any help getting this uploaded would be great. Many thanks.
  7. Did a whole project and rely heavily on being able to select a group and change all the constituent layers fills in a single go, it's great. However, I've discovered that if I a pixel layer is present, a massive white square gets drawn instead. Take a look at the video: https://www.loom.com/share/f18d617e54b44c97b915a5ced16f8a8d It would be great if it just ignored the pixel layers (as they're mostly they're just as preliminary sketches) Let me know if this is a bug or intended functionality. Thanks.
  8. If I extend the artboard, the current pixel layer I'm drawing on doesn't draw past the bounds on one edge. However, if I make a new pixel layer, it seems to draw correctly... Take a look at the video: https://www.loom.com/share/c3abed59934243ffbd05641546236997 Running the latest beta version.
  9. I have a group containing artboards. If I make an artboard from a layer outside that group and then drag that artboard inside the group, everything works as expected. However, if the layer artwork is already inside the group containing the artboards and then I make an artboard from the selected layer, it goes a bit skew wiff - seems to make an artboard out of the whole group, rather than the selected layer... See the video: https://www.loom.com/share/b4d89134a3ae4b66be528bd4c76c3bac
  10. Thanks! I've since realised that these stroke options can affect slices.
  11. Attached is 2 screen shots, one showing the editor and one showing the export: In the PDF export, the pig, which is vector, the colours appear the same. But the animal prints and bullet points, which are pixel data, are appearing darker. I don't know if this is just a coincidence but I suspect not. Document colour format: CMYK/8 Document colour profile: U.S. Web Coated (SWOP) v2 PDF Export: PDF (for print) and the colour space and profile are set to use the documents space and profile. Attached are the files and the export. This has been annoying me for a while so I'd love to get to the bottom of it. Many thanks. Richard pig.afdesign pig-export.pdf
  12. Thanks, this works! It does seem strange and unintuitive functionality though...
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