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Dean Reardon

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  1. Dean Reardon

    Landscape Panorama 2

    I agree, it is dark compared to the right side. If you click the image to enlarge it, you do see more detail. I was thinking about adding some overlays to lighten that region up but chose not to. To be honest, I think the field of view is a bit too large (greater than 180 degrees) for it to be a good panorama. But because of the distance of the mountains you don't see a huge amount of visible image warp. I remember taking these images over two years ago and thinking the view was just amazing. These mountains are about 2000 miles west from where I live. For two summers I took a month off each year and traveled out west and spent the time camping throughout the region...from arid deserts to mountain vistas. I have tons of amazing photographs. I actually hosteled throughout England and Scotland back in the late 1980s traveling from London all the way to Orkney islands off of John O'Groats. There is some fantastic diverse landscape on that trip as well.
  2. Dean Reardon

    Landscape Panorama 2

    Here is another image (single Raw image from atop the Rocky Mountains) edited in AP
  3. Dean Reardon

    Landscape Panorama 2

    Here is a pano from atop the Rocky Mountains in Colorado at about 14,000 feet above sea level. It consists of 10 raw images all stitched together in AP and then edited. It is probably greater than 180 degree view so there is a bit of image warp that I didn't do much with. But it does give you a really beautiful view of the Rocky Mountains and what you would see as you look around.
  4. Dean Reardon

    Landscape Panorama

    Thanks! I appreciate the feedback. Because it is a landscape and everything is in the distance (rather than close up like buildings and so forth), the vertical and horizontal skew caused by panoramas doesn't really show in this photograph. I didn't make any adjustment for the vertical and horizontal offset. The camera was a Canon 6D full frame with 24-105 mm lens set at 50mm, f10
  5. While node based editing offers a lot of customization, I am not sure it will really catch on with the standard consumer. Heck, even a lot of motion graphics/video editors prefer AE over something like Davinci. Nonetheless, it's nice to see other options out there. I would like to see Serif work with another English/England based video company like HitFilm and enable use of native Affinity files with layering straight into HitFilm. I think that would benefit both companies. Users of Hitfilm have probably opted for HitFilm over paying for the Adobe subscription and thus don't have or use Illustrator or Photoshop...but they may be more apt to use something like Affinity.
  6. I'm not a coder so don't know what is involved in building a lightroom alternative with DAM. But it seems to me that Affinity Photo has most of the photo developer options in it already....plus a lot of other stuff not found in lightroom but found in a program like photoshop. I consider AP closer to something like Photoshop. So, strip out all the extra photoshop things and add in a mysql database set for cataloging and allowing large scale groups of pictures to be edit all at once.....and you are good to go! Yeah, I did say I wasn't a coder The one thing I really do like about lightroom is that you can take a whole group of similar type pictures, edit one picture and then just copy all those style/edits to an entire group of pictures all in just one single click...and then make microedits to individual pics if desired. Then just save the edit information in a database catalog for those pictures in another single click. If more extensive or special type edits (sky replacement, extensive object removal, special masking, etc) are needed they can then be opened in photoshop. Perhaps Serif is worried that a lightroom alternative would pull sales from Affinity Photo. But I see them as complementary programs/apps for each other. But, right now I do have an old Adobe 6 version of Lightroom I can use and then still pull into AP if I want to add in photoshop like edits and effects to my pictures. Plus I can using AP for other types of drawing/painting/picture development since I don't have/use photoshop. Nonetheless, having an Affinity LightRoom alternative would be a better option as all my products would be under one house so to speak.
  7. If you are just one individual, asset sharing is probably not too important. However, if you are a graphics shop with several/multiple employees then I would think that asset sharing of some sort is extremely important. Yes, you can save your assets and then give them to someone else via sending a file but that can be a mess with multiple people all updating and distributing individual files. Having the option to share assets through a server or cloud based alternative, I think would be important. Not sure how or if that could work through something like google or dropbox, or onedrive by opening the file in the background and pulling it in when you run AP/AD.....or if it would have to be a dedicated sharing server like Adobe Cloud.
  8. Dean Reardon

    Landscape Panorama

    Here is a landscape panorama photo of Yellowstone National Park. This was made from 7 RAW images (hand held) all stitched together in Affinity Photo. I must say that AP did a fantastic job of stitching these together! I then made a number of adjustments in the Affinity Developer. I need to get my monitor color calibrated because I can't really tell when I develop them, if they actually look good. Nonetheless, below is the panorama.
  9. Dean Reardon

    Affinity Photo Workbook

    What is the shipping costs for the US? Is it shipped from Europe or is there a US distributor? I live on the east coast, mid-atlantic region. Can anyone give me a cost estimate for shipping? Thanks, Dean
  10. Dean Reardon

    Spring is in the air

    I used a mirrored symbol to design some of this. Branches were strokes (with pencil tool), then I "expanded stroke". I was unable to combine all the branches together into a single large curve/object using the "add" tool without having issues. So each branch is a separate object. Nonetheless, I think it came out well. I could have done more but this was just supposed to be a relatively quick design. I hope you enjoy!
  11. Dean Reardon

    Good dog, bad dog!

    Decided to spend some time learning some techniques, perspective and shadow art in AD. I built a perspective ruler to help me (couldn't figure out how to use the grid system for this) and actually built a simple model in Blender to help me get the shadows right....or near right. I learned a lot doing this piece and I think it turned out well. I could have spent more time working on the guy but felt I needed to stop. I used an illustrated jpg model to help build/design the vector dog but added a few things to him that were not in the illustration. I also developed several image paint brushes. I hope you enjoy!
  12. Dean Reardon

    Affinity Assets

    I agree with this suggestion. By having assets in the cloud (if wanted) would easily allow cross collaboration with other team members....or even be able to save them on a local file server for collaboration. I looked through the program files and did not even see an "Asset" folder although I did find an asset file
  13. Dean Reardon

    Happy Holidays to all!

    Happy Holidays to all!
  14. While it is not a vector along a path and you can't interact with it, you can create a raster brush image and then have the image brush run along the path. Not great if you want to resize a vector design as the brush is a raster image. But if you initially make your image (say a round ball) to the size you expect to use it, save the object as an image and use that as a brush, you can then have it follow a path, you can then manipulate the path, etc. It is a work around. Albeit not a perfect one.
  15. I'm sort of a newbie so perhaps this already exists: It would be nice to be able to keep the donut width (the fill area) constant as the entire shape is scaled larger or smaller. I was using the donut shape tool today and wanted to make concentric rings where I can have a start/finish angle (not a full donut....like a 3/4 donut). However, when I scale the shape, the size/ width of the donut area (the fill area) also increases (since it - hole size - is set by percentage rather than pixels). So as the overall size of the donut gets larger, so too does the donut area width (fill area) . Alternatively, if the hole size could be set to pixels, points, mm, etc then I could simply duplicate and scale the entire object and then reset the "hole diameter/radius to maintain the identical sized donut area width. It is very difficult to do this when the hole section of the donut is set by percentage. This can be done with a circle shape with a stroke where you don't check the box on stroke to scale stroke with object (so that if you set the stroke at "2", it always remains at "2" regardless of the size you scale circle). So you can easily make concentric rings (stroke) by 1: setting fill color to none, 2: duplicate several times, 3: enlarge each individual circle in a consecutive manner (all the strokes will stay the same width). This works fine if all I want are concentric rings.......but if I want let's say a 3/4 ring and a 2/3 ring and a 1/3 ring where each one increases in overall size, I have to make the full rings and then cut each individual ring/stroke to the correct size -> 3/4, 2/3, and 1/3 of a ring. Anyway, just a suggestion that I thought might be beneficial