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Frozen Death Knight

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Everything posted by Frozen Death Knight

  1. Sorry to hear that. At least you're getting GPU acceleration as you wanted.
  2. So what were you told before? That GPU acceleration isn't needed? If so, then that is just silly, and I am glad they changed their minds. GPU acceleration is certainly needed, since you don't want your CPU to do all the heavy lifting, and some features just can't be done without it (i.e. the rotate canvas tool that Photoshop has).
  3. Question. Wasn't there supposed to be an announcement regarding future updates that are coming after the launch of Publisher, i.e. some news about 1.7.2 or even 1.8? Or did I just assume wrong?
  4. He's following the Apple philosophy of doing business. Does it matter?
  5. @verysame They said months ago that the reason Windows doesn't have GPU acceleration yet is because of the amount of hardware that needs support on the platform when compared to Macs, which have a far fewer amount of graphics cards to choose from. I know it sucks, but at least we know it is actively being worked on according to them.
  6. It's free to update to 1.7.1 if you own any previous versions, which you need to activate the Personas in Publisher. Just download and install them and you're good to go! : D
  7. Yeah, those 999 USD stands will be hard to save up for. Maybe someday you will be able to afford the screen too!
  8. Pretty impressive growth by doubling their whole userbase in about a year. I can only imagine sales increasing faster now because of the symbiosis between each program allowing for possibilities that just haven't been possible before without a bunch of extra work.
  9. Btw, if they develop an Animate Persona along with functionality from After Effects to do vector animations, I would be able to completely ditch After Effects to make video prototypes of UI and more. So many possibilities, I tell you!
  10. If I didn't need the other Personas in Photo, I would be doing all my work in Publisher. Even though the surprise got spoiled for me about two weeks ago because a bug, I am still super excited, since this system has kind of fulfilled a nearly decade old dream of seeing Photoshop and Illustrator work together as a single system without the need to jump between softwares. Hands down the best feature I could have asked for, and it makes up for many shortcomings that I think each software has, since this is such a massive time saver. That said, with Publisher now having both Photo and Designer, it kind of makes the Pixel Persona kind of redundant if you own all three. Not that I am complaining though. XD
  11. If this is just version 1, it's going to be very fun to see what future updates will add. Nice work, devs! Would show you a thumbs up if there was an emoji for it.
  12. First off, congratulations on launching Publisher! Having all the features from Photo and Designer Personas inside Publisher are such a fantastic achievement and I couldn't be happier. That said, since the whole thing has been revealed now, I would like to make a request that would be a massive benefit for us who want to migrate over to Publisher to do a lot of the heavy work in our projects. In the future, I want to be able to make Publisher synchronize with Photo and Designer so that your entire workflow gets carried over to the software. Stuff like: Keybinds from the original Personas. Brushes. Swatches. Macros. Assets. UI panel layout from the Studio. Basically, everything that these two Personas have. Also would be nice if any changes saved in Publisher carried over back to Photo and Designer, to ensure consistency every time you open up each program. This would help tremendously when migrating from Designer and Photo into Publisher. Maybe we might see this for version 2.0, since I guess this could be a big undertaking.
  13. Finally it's officially out! Guess I can talk freely now about the other two Personas, because man, this is the kind of software symbiosis I have been wishing for for the last decade in regards to Photoshop and Illustrator. Thanks Serif for making my silly dream a reality!
  14. Talk about hyperbole. I never said all forms of criticism are a bad thing or illogical. I've made made fair share of criticism for Affinity products. However, when a product launch is just around the corner and the developers have said that they are going to reveal more information about the future for all their products, including Designer, it is a bit unreasonable to make a complete judgement of something when you don't have all the cards on the table yet. They might solve the issues you have or they will not. That is up to each individual to decide.
  15. The vast majority of testers didn't test the other Personas in Publisher, so yeah. I guess you've tried them as well since you've Beta tested Publisher? There was a bug that activated them for people who used an older version of the Beta builds. I'm surprised you are asking if there are features beyond the Beta as a Beta tester when features being locked away till the official release have been known for months. I personally think it is fair to give the developers the chance to make their case themselves for the official reveal, and it is up to us consumers to decide if it's good enough or not. Besides, even if I didn't know all the launch features for Publisher I still think that would be the better option to wait and see, since it is illogical to make a complete judgement of a product that still hasn't revealed all its features and hasn't even launched yet.
  16. It's neither blind, irrational, or a belief, since I made that judgement myself after seeing all the features Publisher has once it launches, and I mean every single one. I am not going to spoil everything here out of respect for the hard work that the developers put into Publisher, but I do know you can find the info about it if you are looking for it, since a few people already revealed the surprise. It's really up to you if you think it's good enough once Serif has made the official announcement today, since I am not the one to make that call.
  17. @JGD I think it's a good idea if you wait till Publisher is officially released on Wednesday before passing judgement on their decision to remove this feature from Designer. You will probably understand the developers' reasoning a bit better by then.
  18. I understand you wanting your problem fixed, but that was uncalled for, man. The thread had already got three separate responses from employees before your comment even showed up. I'm pretty sure they know it is an issue.
  19. @Iceman I know that on their roadmap for Photo they are planning on adding something called a "Looks" Persona. From what has been described about the feature, it will have those types of artistic filters you are looking for. So until they announce that the Looks Persona will finally be added in an update, you will not have these filters available I'm afraid.
  20. The Personas will work in future Betas. However, my guess is that only Personas that you own the software for will work, like how it will work for the live version. As for retail, Publisher 1.7.0 will activate its Personas once it launches regardless if you have 1.7.1 or 1.7.0 installed for Photo and Designer. At least when I have been using the bugged version of Publisher that activated the two Personas it has been working like that.
  21. @Petar Petrenko Doesn't RC just stand for "Release Candidate", meaning that it is a candidate for going live since it is stable enough? You might have been overthinking it a little. ^^
  22. Correction. I do use Illustrator for precision work (my last Illustrator project was building an entire user interface with vectors for a games company), but I am not so well versed in Illustrator that I can describe every feature missing in Affinity like I would be able to do with Photoshop. When you brought up your example I understood what you meant, but I couldn't really deduct what your particular user case would be when you brought the feature up initially. I can understand Old Bruce's reponse to your statement, since it was quite a bit of a sweeping generalisation.
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