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disprint reacted to a post in a topic: Hate export preview
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disprint reacted to a post in a topic: Hate export preview
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GRAFKOM reacted to a post in a topic: Hate export preview
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cgartists reacted to a post in a topic: Export persona wrong pixel size
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Export persona wrong pixel size
cgartists replied to cgartists's topic in Desktop Questions (macOS and Windows)
Thanks all - I do see now that it was caused by first artboard in top left corner of all artboards (in relation to 1px added width then left and in relation to 1px height it is first artboard from top). @MEB - your analysis and workaround is correct but it is a workaround... the fact that one artboard can make all others export wrong is a bug. I don't think artboard defined as 100x100px should ever export as 100x101px. Also when moving artboards around default should be snapping to full pixels as most design files (or all?) don't support anything other than full pixels anyways. -
Export persona wrong pixel size
cgartists replied to cgartists's topic in Desktop Questions (macOS and Windows)
You are right - I have them there but never select them in export panel - do you think it may be affecting the correctly located/sized ones? -
When eporting artboards via esport persona all sizes of jpgs are +1 px on height and when exporting individual artboard one-by-one it is correct. In past it happened when artboards had x or y coordinates not as full pixels but as 0,5px value for example even for individual but in this case now I checked all of them are full pixes. ads.afdesign
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Hate export preview
cgartists replied to cgartists's topic in Feedback for the Affinity V2 Suite of Products
Yes you are probably right - I hope this changes, but for the now, when I actually don't need preview in ~90% cases an option to not load it by default would save me ton of time. -
Hate export preview
cgartists replied to cgartists's topic in Feedback for the Affinity V2 Suite of Products
Hi @v_kyr - I checked and Affinity main app starts taking ~600% CPU so it is multithreaded but within main app process. -
Hate export preview
cgartists replied to cgartists's topic in Feedback for the Affinity V2 Suite of Products
Precisely @GRAFKOM - or even just a tick under current preview saying Preview enabled and that setting being remembered. -
cgartists reacted to a post in a topic: Hate export preview
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Hate export preview
cgartists replied to cgartists's topic in Feedback for the Affinity V2 Suite of Products
When export panel opens it starts generating image preview and until it goes for some time it doesn't allow changing any of the options on the right. Like now I was exporting preview of a big banner and it is 600x300cm @300DPI as a file and when I export it initially has 70k pixels... or if it has few versions in one file (artboards) and by default it is Whole document for example, so it was ~20s until I was able to type the size to 3000px for just preview. Or when I select one artboard and affinity ignores it and generates whole file preview and I have to wait till it stops calculating to change the setting to one of the artboards... and then I wait to be able to type say 2000px.. @Seneca this is a feedback forum and I gave feedback. I don't want to kill it - I sometimes use the preview function but I want an OPTION to kill it. Like a Preview tick in export dialog window. -
Seriously this slows down my work by many minutes daily. And it is hardly ever useful anyways as if I want to export bit or whole artboards it doesn't remember if I previously exported selection to suggest it for next export or often mistakes/ignores selected artboard for exaport and generates whole file's preview if I want just selection and I have to wait long to select selection only... This feature is bad. I want an option to kill it.
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Apps don't launch at all after importing assets from V1
cgartists replied to cgartists's topic in V2 Bugs found on macOS
Just an update - it started working quite normally after few hours. Strangely I wasn't doing much - did not reinstall it, but it works so far very good so I won't be touching that -
Installed on laptop and it was slow to import from V1 but worked nicely and apps work so far. On my 12.6.1 (21G217), iMac (Retina 5K, 27-inch, 2019) I did the same process but after importing from V1 apps just hang indefinitely and won't launch. I tried launching Designer when Publisher was importing assets and it showed me error that they can't communicate with each other. Now none of the apps work. I sent many reports few min ago as have to force-quit them and it offered me that option. I will try to re-install the suite next few days and attempt it once more, if it fails I will wait till an updated version is available and download it. In the meantime I am stuck with v1.
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ONEBYSTUDIO reacted to a post in a topic: Envelope warping, object-distort, perspective tool or fisheye tool?
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MEB reacted to a post in a topic: Envelope warping, object-distort, perspective tool or fisheye tool?
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ashf reacted to a post in a topic: Envelope warping, object-distort, perspective tool or fisheye tool?
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ashf reacted to a post in a topic: Envelope warping, object-distort, perspective tool or fisheye tool?
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Hmmm I must admit I almost stopped using iPad apps - they are fantastic but still I use them mainly for logo concepts as vector drawing app and 99% of work done still on mac. Just so much more comfortable. Can't imagine publisher on iPad - but while I personally don't see the need for it I imagine some people may wait for it. DAM I don't see need for as I never used Bridge in past and all these - I hate apps building their own databases to manage assets because it is very hard to migrate, use on many platforms and too much dependable on one vendo in case of future updates etc. These databases also tend to break and I hate idea of my work being wasted. But that is my personal view. The mesh wrap is something else in my opinion - it is a lacking feature for people who made the switch and in my opinion this is more of a priority to deliver this so people won't switch back to Adobe. This may also stop people switching to Affinity from what I saw in forums and reviews - this and vectorisation. I personally use vectorisation from image-vectorizer.com app which works very good and extremely fast for mono and allows quick copy paste to Affinity but built-in solution would be better. As for wrap it is something that can be worked around only with very tedious work of hand modifying and result is not good so I more learn to live without it but would much appreciate it. If there was external app similar to this vectoriser but purely for wrap it could be ok but wrap often requires context of the rest of the project so it would be a half-measure. I just hope they do it - even if it was paid 2.0 - I can't wait I actually would like to pay more to Affinity - bought the books and didn't use them, purchased lots of brushes and these I actually use but if 2.0 comes I will be happy to pay for the whole suite again to support them It is still 1000x fairer than Adobe approach