NightlyVagabond Posted December 16, 2018 Posted December 16, 2018 Hi there, I'm still pretty new to Affinity Designer. Hoping this is the right place to ask this question. There's a game I want to upload some custom decals to. The files must be in .svg format, and must be no greater than 15kb in size. After scouring the internet for conversion tools to no avail, I realized Affinity Designer exports to .svg. So I plopped my .png in and voila! It's now a working .svg (more or less). The issue is, it's sitting at 724kb, likely due to image complexity (it's an illustration)... Is there any way to reduce this size, by chance? Quote
Staff Gabe Posted December 16, 2018 Staff Posted December 16, 2018 Hi @NightlyVagabond, Welcome to the forums. Do you need it vector or raster? If Raster, you can try the different presets ( for Print / Web ) or try to manually set a DPI value and wait for the export calculations. The lower the DPI value, the smaller the size on disk will be. If you need it vector, there's not much you can do, as you cannot compress vectors. Thanks Gabe. Quote
walt.farrell Posted December 16, 2018 Posted December 16, 2018 Starting from PNG it's already raster, isn't it? If vector is needed wouldn't it have to be redrawn from scratch as a vector and saved? Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.2.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
Staff Gabe Posted December 16, 2018 Staff Posted December 16, 2018 26 minutes ago, walt.farrell said: Starting from PNG it's already raster, isn't it? It is indeed. But if there are any other shapes or text elements, the OP might want to keep them vectors. Quote
Staff MEB Posted December 16, 2018 Staff Posted December 16, 2018 Hi NightlyVagabond, Welcome to Affinity Forums Saving an image as an SVG just changes its format - the data remains as raster/pixels - and therefore still weight too much for what you want. To create a decals for Gran Turismo you have to trace the illustration to convert the image into shapes/paths filled with colours which are defined mathematicaly and weight much less than raster data. You can do this manually using the Pen Tool and other shape tools, tracing over the image and filling each shape with the respective colour or use an auto-trace program to do this for you like Inkscape (open-source) which does have an auto-trace feature or a paid third party apps like Image Vectorizer, Vector Magic, or Super Vectorizer 2 just to name a few. There's also a few online services (like https://vectormagic.com) that offer this functionality as well. Quote A Guide to Learning Affinity Software
NightlyVagabond Posted December 16, 2018 Author Posted December 16, 2018 3 hours ago, MEB said: Hi NightlyVagabond, Welcome to Affinity Forums Saving an image as an SVG just changes its format - the data remains as raster/pixels - and therefore still weight too much for what you want. To create a decals for Gran Turismo you have to trace the illustration to convert the image into shapes/paths filled with colours which are defined mathematicaly and weight much less than raster data. You can do this manually using the Pen Tool and other shape tools, tracing over the image and filling each shape with the respective colour or use an auto-trace program to do this for you like Inkscape (open-source) which does have an auto-trace feature or a paid third party apps like Image Vectorizer, Vector Magic, or Super Vectorizer 2 just to name a few. There's also a few online services (like https://vectormagic.com) that offer this functionality as well. Oof, I was afraid of this... Well, I'll look into Inkscape and such. The images I'm trying to convert are rather too complex for me to even wanna START trying to trace them myself, haha. Thanks for the replies, everyone! Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.