Bung Posted October 23, 2018 Posted October 23, 2018 Hi there, if I draw a vector character (cartoon animal) and convert all strokes to shape I still have individual curves. But if select them all and click add geometry it takes forever. I usually have to quit. Also on the iPad Version. Sometimes Converting doesn’t even work - I have to try several times. If I open the file as PDF in illustrator I can merge the curves with no problem. What do I do wrong? Cheers, Bung Quote
Dan C Posted October 23, 2018 Posted October 23, 2018 Hi Bung I'm sorry to hear this, it certainly isn't an issue I've come across before. Could you please confirm your PC specs & OS version? If possible, could you upload the file to the link below, so I can test it here? https://www.dropbox.com/request/eBijs9EAm4T5JLdlhJKE Quote
Bung Posted October 24, 2018 Author Posted October 24, 2018 Hey Dan, either on a Mac Pro with Sierra, an iMac with Mojave or the iPad Pro … it won't work. I've uploaded the file, maybe you can tell me more. Thanks, Bung Quote
Dan C Posted October 24, 2018 Posted October 24, 2018 Thanks for your file, here are my results on the following platforms: Windows 10 - Mac 10.13 Mojave - Add geometry.mp4 iPad iOS 12.0.1 - Add gemetry iPad.MP4 It took roughly 4 seconds on each platform to add the curves together in your document (102 objects), are your results different? Quote
Bung Posted October 24, 2018 Author Posted October 24, 2018 oh, first you have to convert the strokes into curves. Quote
firstdefence Posted October 24, 2018 Posted October 24, 2018 Regardless of the time taken, those results probably aren't what bung is expecting. Quote iMac 27" 2019 Sequoia 15.0 (24A335), iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions
gdenby Posted October 24, 2018 Posted October 24, 2018 Hi, Bung, The stroke expansion routine can create immense numbers of nodes w. curved objects. I've run into similar situations, and a few times did a force quit as my machine became completely unresponsive for more than 10 minutes. I've found that the problem is lessened if I select portions, and add in steps. For instance, I had several hundred power duplicated strokes with various pressure curve adjustments. They were overlapping in a cross hatch pattern. If I tried adding them all at once, the machine could barely handle the task. If I grabbed them in 1/4 bunches, each batch only took a minute or so. Quote iMac 27" Retina, c. 2015: OS X 10.11.5: 3.3 GHz I c-5: 32 Gb, AMD Radeon R9 M290 2048 Mb iPad 12.9" Retina, iOS 10, 512 Gb, Apple pencil Huion WH1409 tablet
Dan C Posted October 24, 2018 Posted October 24, 2018 Thanks for confirming that, this is a bug we're aware of when using the expand stroke function and then adding multiple curves using geometry. We're working to fix this asap. Unfortunately the only workaround currently is as gdenby describes, selecting less curves at once before adding them, my apologies for any inconveniences. Quote
Bung Posted October 24, 2018 Author Posted October 24, 2018 That's cool. Thank you all. Meanwhile I will add the step by step. Cheers, Bung Quote
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