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We all have to start somewhere... but seems you already get the hang of it.


Do you know you can also create compound objects?


Compound objects lets you perform non destructive boolean operations, keeping the original shapes editable.

To create a compound object:

1. draw two shapes ( a circle and a triangle for example)

2. select both objects and hold the alt key while clicking the subtract button (or any other boolean operation)

3. you just create a compound object. 


Take a look at the layers panel and press the arrow key on the left of the compound object to expand it. Both the original shapes are still there and you can move/edit them at will. The resulting compound object will update to reflect the changes made to these shapes.

Note there's also a small subtract icon on one of the objects to show you which boolean operation you have applied. You can click on it and change the boolean operation to any other and again the compound object will reflect those changes.

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This is a cool and potentially powerful way to work non-destructively.


I always think of using booleans to permanently alter my objects. Slicing and dicing and deleting all of the bits I don't need...  This is another way to work keeping things intact longer to experiment a bit more.


MEB, as far as you know, is there a quick way or any way to apply these booleans if need be to make them permanent?

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