Gear maker Posted January 28, 2017 Share Posted January 28, 2017 Using the move tool and a nudge AD shows the distance on each side of the selected object. This is really handy when trying to center the object. But depending on the background in the second these are shown I can barely have time to read the digits on one side or the other, not both to see if they are close enough to being equal. I find I nudge back and forth a few times before I know what they both say. Is there a way to get them to stay visible longer? Maybe freeze the screen? Is there a way to change the color, against an image of the sky they really are invisible? Is there a way to change the size? Quote iMac (27-inch, Late 2009) with macOS Sierra Link to comment Share on other sites More sharing options...
Alfred Posted January 28, 2017 Share Posted January 28, 2017 Instead of nudging, why not simply use the Move Tool with snapping enabled? You'll get green dimension lines when the middle object is equidistant from the ones on either side. Alternatively, go to the Arrange dropdown on the main toolbar and use the alignment options there. Quote Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.4.1 (iPad 7th gen) Link to comment Share on other sites More sharing options...
Gear maker Posted January 28, 2017 Author Share Posted January 28, 2017 Alfred Yes, but sometimes exactly half isn't what is wanted. Maybe 2/3 or 3/4, 13%, etc. The nudging works better because it has more control and versatility. Again the alignment only works in specialized situations. I used to copy down the pertinent location numbers for X and Y from the Transform info then do the math and move the object by feeding the calculated numbers into the transform. But I figured with the numbers AD now is supplying I should try to make use of them. I've tried using the dimensions given by holding down the cmd key with the cursor in the vicinity of the object, then moving the cursor into the object, move the object, then move the cursor out of the object, press cmd, check the dimensions, then moving the cursor into the object, move the object, etc. The numbers then stay long enough so reading isn't the problem. But it's not really much less hassle than with the nudge, maybe more. And that way with all the repetition (that I'm trying to do as quickly as possible) I find that I duplicate a lot of objects by not releasing the cmd key soon enough before performing a move. But at least then I keep the duplicate object that is closest to what I want and delete the rest of the duplicates and the original. There must be some way to get the nudge to be usable. I was hoping someone would have found a way. Like maybe the developer. :rolleyes: Thanks for the ideas Alfred. Mike Quote iMac (27-inch, Late 2009) with macOS Sierra Link to comment Share on other sites More sharing options...
gdenby Posted January 28, 2017 Share Posted January 28, 2017 Perhaps if you reduced the size of a single nudge. Probably not as precise as getting 1/3, etc. But a closer approximation, tho' lots of sub point or pixel nudges. Quote iMac 27" Retina, c. 2015: OS X 10.11.5: 3.3 GHz I c-5: 32 Gb, AMD Radeon R9 M290 2048 Mb iPad 12.9" Retina, iOS 10, 512 Gb, Apple pencil Huion WH1409 tablet Link to comment Share on other sites More sharing options...
Alfred Posted January 28, 2017 Share Posted January 28, 2017 I used to copy down the pertinent location numbers for X and Y from the Transform info then do the math and move the object by feeding the calculated numbers into the transform. You don't need to do the math, Mike: you can ask AD to do it for you. Please see the Help topic "Expressions for field input". Quote Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.4.1 (iPad 7th gen) Link to comment Share on other sites More sharing options...
Gear maker Posted January 29, 2017 Author Share Posted January 29, 2017 Well what I do is make note of the node location (X and Y) of the two nodes on one or two objects that I wanted to use to reference the location of the object I was trying to position. And if I wanted the upper right corner to be 3/4 of the way between the other objects pixels in the X dimension and 150 pixels above the other object. Then I would calculate the offsets and feed the +/- offsets into the X and Y fields for my new object. Unless I could use variables to store the pertinent node locations handling this in an expression would be most difficult. Easier with a pencil and paper. Granted many people now days may wonder what a pencil is... But I'm from a very different generation. Quote iMac (27-inch, Late 2009) with macOS Sierra Link to comment Share on other sites More sharing options...
gdenby Posted January 29, 2017 Share Posted January 29, 2017 Here's a work around that might be useful. W. snapping on, draw a rectangle between the two object which snaps to their boundaries. You now have an object that has the dimensions you would other wise have to figure. That object can easily be resized. Say W *.25, H *.13. After the transform, there is now an object for snapping the originals into new relationship. Richard.fwill 1 Quote iMac 27" Retina, c. 2015: OS X 10.11.5: 3.3 GHz I c-5: 32 Gb, AMD Radeon R9 M290 2048 Mb iPad 12.9" Retina, iOS 10, 512 Gb, Apple pencil Huion WH1409 tablet Link to comment Share on other sites More sharing options...
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