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[V1] Transparent pixels leftover from selection delete


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Hello, I want to make roblox clothes and I'm trying to make my own template. However, I have a problem. When I use the "Rectangular marquee tool" to select the specific part I want to delete, there were left over pixels.

image.png.c0966a631e33f7e1f117dfb2b34e61c2.png

This seems to only happen on the image I want to select delete. When I try to do the same thing to the template, nothing happens.

image.png.cc28a9bb07571e778d38186b45e50c54.png

Anybody might be able to know why this happens, and how to fix it?

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Do not have any feathering set in the Marquee tool. Set it to 0 (zero).

One other thing is this may be caused by the selection made not being started and/or ended on exact integer x, y co-ordinates. Turn on Snapping and only have Force Pixel Alignment on. Move by Whole Pixels should be off.

Mac Pro (Late 2013) Mac OS 12.7.4 
Affinity Designer 2.4.1 | Affinity Photo 2.4.1 | Affinity Publisher 2.4.1 | Beta versions as they appear.

I have never mastered color management, period, so I cannot help with that.

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In addition to Old Bruce: besides layer position, all other parameters in transform panel may lead to this issue.

  • layer size: must stay unchanged, do not stretch or squeeze layers for pixel perfect work. If required, only integer multiplies should be used, and keep aspect ratio at 1:1 or integer multiples.
  • rotation and skew / shear must stay at 0.

 working with artboards in Designer or bleed / margins in Publisher may cause alignment issues if document units are anything except pixel (px)

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

 

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