Jump to content
You must now use your email address to sign in [click for more info] ×

Tif rec.2020 import for HDR transfer, How to enable 32-bit Preview


Recommended Posts

Hi,

I found the only way to export a DxO Wide Gamut for use in affinity is by using Tif 16-bit and the Rec.2020 color space.

The image stemmed from a Raw Sony A7RV camera. No modifications were performed in DxO, only export.  DxO was using the DxO Wide Gamut internal colorspace.

Affinity appears to have imported the image properly. The header says RGBA/16 - Rec.ITU-R BT.2020-2 and the colors look similar to the DxO app colors.

However, I cannot engage 32-bit preview. I have an LG OLED CX and Nvidia RTX 3080ti.

If I load exr or raw or jxl images using Affinity Photo 2 I can enable 32-bit Preview, but DxO cannot export in those formats.

How can I get affinity to switch to a 32-bit Preview if it has loaded a valid 16bit RGB image which is defined in a wide-gamut color space?

 

Thanks

Web

Link to comment
Share on other sites

20 minutes ago, webdove said:

How can I get affinity to switch to a 32-bit Preview if it has loaded a valid 16bit RGB image which is defined in a wide-gamut color space?

32-bit Preview will require a 32-bit image (e.g., RGB/32). Can DxO handle that as an output format?

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
iPad:  iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1

Link to comment
Share on other sites

In that case I don't think you'll be able to do what you want, but I suppose you could try using Document > Convert Format in Photo to change your RGB/16 document to RGB/32 and see if that helps.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
iPad:  iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1

Link to comment
Share on other sites

image.png.7dd79952cacbd1e91d428dce67f28c41.png

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
iPad:  iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1

Link to comment
Share on other sites

Can you explain why you want to use 32 bit preview for RGB/16 images?

it allows to render lightness values larger 1, which are not possible with any other color format except RGB/32. So the image should not look „better“ in any way if converting/switching to RGB/32. In Affinity, you can handle color profiles separately from bit depth - so no need to use HDR.

but on the flip side, the major difference between color formats is gamma curve, which totally alters the image rendering. When using RGB/32, you need at least to activate „icc“ in 32 bit preview which then applies a gamma correction for rendering, so you get a rendering which mimics that of RGB/16 images.

 

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

 

Link to comment
Share on other sites

Ah.  I restarted and set my HDR Calibrated Profile as the windows default. The monitor is in HDR mode.

I was able to export DxO as 16-bit tif and prophoto RGB colorspace.  Then I imported it to affinity and changed the format to RGB/32 and the colors were preserved properly relative to their appearance in DxO.

 

Link to comment
Share on other sites

4 minutes ago, webdove said:

How do you quote another message within a reply in this forum app?

There is a button labeled "quote" right to the "+" button below every post.

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

 

Link to comment
Share on other sites

1 hour ago, webdove said:

How do you quote another message within a reply in this forum app?

Besides using the Quote button at the bottom of each post, depending on the browser you are using, you should be able to select (highlight) some of the text in a post, which pops up a "Quote Selection" button. This is useful if you do not want to quote an entire post, like I did below to quote just a part of what @NotMyFault wrote in an earlier post.

10 hours ago, NotMyFault said:

Can you explain why you want to use 32 bit preview for RGB/16 images?

 

All 3 1.10.8, & all 3 V2.4.2 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7
Affinity Photo 
1.10.8; Affinity Designer 1.108; & all 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7

Link to comment
Share on other sites

I just noticed something else.

Export exr uses 8bits/color, webp uses 8bits/color, jxl uses 32bit float/color. So only jxl preserves the image quality fully.

I checked using irfanview so I could see the detailed properties of the files.

Edited by webdove
additional information
Link to comment
Share on other sites

Hmm.  Gimp reports differently

DxO tif export source image is 16-bit gamma integer.

exr export is 32-bit linear floating point.

hdr is 32-bit linear floating point.

jxl is 32-bit linear floating point.

webp is 8-bit gamma integer.

avif (converted with ImageMagic from jxl) is 16-bit gamma integer.

I guess I would believe gimp over irfanview.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.