Andreas S Posted January 22, 2023 Posted January 22, 2023 Hi, I have created a triangle with right angle. As of my mathematical understanding, length and width of the triangle should be the same. Designer wants to make me believe, that it is 18.7 mm wide and 20.9 mm high. I also created a square with the same size on screen and here the dimensions seem to be correct. Quote
walt.farrell Posted January 22, 2023 Posted January 22, 2023 I don't see any triangles in your screenshots. Top one is a parallelogram and bottom one is a rectangle. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
Andreas S Posted January 22, 2023 Author Posted January 22, 2023 The object in the 1st screenshot is a triangle (in light grey) - only the surrounding handles form a parallelogram. Quote
walt.farrell Posted January 22, 2023 Posted January 22, 2023 12 minutes ago, Andreas S said: The object in the 1st screenshot is a triangle (in light grey) - only the surrounding handles form a parallelogram. No, you may see a triangle, but the object you have selected is a parallelogram, and so that's what the Transform panel is measuring for you. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
Andreas S Posted January 22, 2023 Author Posted January 22, 2023 Hmm, I created a triangle and distorted it by dragging the top corner straight over the lower right corner. Why should it be a parallelogram? The handles of a triangle without transformation form a rectangle. Anyway the object is a triangle. Quote
walt.farrell Posted January 22, 2023 Posted January 22, 2023 2 minutes ago, Andreas S said: Anyway the object is a triangle. Does the Layers panel agree with you? Can you share the .afdesign file? Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
Andreas S Posted January 22, 2023 Author Posted January 22, 2023 Yes, it agrees and tells me "triangle". The triangle is on artboard2 in the lower right corner Eine Seerose2.afdesign walt.farrell 1 Quote
Corgi Posted January 22, 2023 Posted January 22, 2023 That's a triangle that's skewed. Seems to me this is a bug, since as you skew it the height shouldn't change. If I try this on Designer v1 I see the same effect: skewing it causes the height to become incorrect. The height seems to become equal to the length of the right-side of that parallelogram. Quote
Corgi Posted January 22, 2023 Posted January 22, 2023 1 minute ago, N.P.M. said: Press the period button to change the boundingbox and you will see that the height is 18.71 mm True. But when the bounding box is displayed as a parallelogram, the displayed height doesn't intuitively correlate with what you'd expect. Quote
walt.farrell Posted January 22, 2023 Posted January 22, 2023 53 minutes ago, Andreas S said: Hmm, I created a triangle and distorted it by dragging the top corner straight over the lower right corner. Why should it be a parallelogram? The handles of a triangle without transformation form a rectangle. Anyway the object is a triangle. I'm curious what triangle you started with, Andreas. If I draw a Triangle while holding Shift, I get this: If I then drag that red node to the right, so it is directly over the lower right corner, I get this: Note that: The measurements have not changed. The bounding box is still a rectangle, not a parallelogram. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
walt.farrell Posted January 22, 2023 Posted January 22, 2023 Ah. I think that rather than dragging the red node, you skewed it by dragging the line leading up to the top handle. That gives the parallelogram. I'm not yet sure whether it should have changed the height. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
NotMyFault Posted January 22, 2023 Posted January 22, 2023 If you skew an object, the height is measured along the skewed edge and this naturally becomes larger. try it out with a rectangle. walt.farrell 1 Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
Andreas S Posted January 23, 2023 Author Posted January 23, 2023 Thanks to all for your efforts. This explains what Designer is doing. walt.farrell 1 Quote
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