NotMyFault Posted January 14, 2023 Share Posted January 14, 2023 Hi, create a new designer file, size 64x64px. add 2 artboards add any content, e.g. rectangular shapes to each artboard add channel mixer adjustment to artboard 2, select alpha, set offset to 100% (or use PT filter with A=1) Initially, the artboard 2 gets black which is expected, all else keeps as before. now the rendering gets erratic when zooming : large random areas get impacted by adjustment, it is not contained / clipped to the artboard. Artboard not clipping afdjustment.afdesign Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
Staff Dan C Posted February 3, 2023 Staff Share Posted February 3, 2023 Thanks for your report @NotMyFault - interestingly I can replicate this without the need to use artboards, and I believe it is due to the same issues raised in your thread here: Therefore I have updated the development log report for that thread, with the information here BBG3 1 Quote Please note - I am currently out of the office for a short while whilst recovering from surgery (nothing serious!), therefore will not be available on the Forums during this time. Should you require a response from the team in a thread I have previously replied in - please Create a New Thread and our team will be sure to reply as soon as possible. Many thanks! Link to comment Share on other sites More sharing options...
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