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Visual artefacts when applying Live Filter with AND(0% opacity, infrequent blending modes)


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Greetings,

Affinity Photo 2.0.3

Steps to reproduce:

  1. Take any raster layer, 8bit, sRGB
  2. Add Live Filter "Gaussian Blur" with eg. 10 px radius
  3. Change the opacity of Live Filter to 1%
  4. Change blending mode of Live Filter to "Overlay"
  5. Until now, everything seems to be fine. You are seeing an almost unmodified layer content.
  6. Now, change the Live Filter opacity from 1% to 0%
  7. First bug: Despite that blur itself is actually not visible, obviously the image is being applied to itself in Overlay blending mode, while You should be seeing unaltered image. For reference, You may want to convert the document to CMYK FOGRA39, and check there (it behaves correctly).
  8. You are still in sRGB. Grab the "Radius" slider and move it randomly. Image is being divided into semi-random areas, similar to screenshot below.
  9. Try to "merge" the Live Filter. The artefacts are likely to be embedded into layer pixels.

This procedure takes "gaussian blur" as an example. Same glitchy beaviour occurs also when using different Live Filters.

 

KR,

 

image.png.a56d0684b3aa1028b8109e986017b0b2.png

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  • 2 weeks later...

I have experienced the same bug. When a live filter layer's opacity is set to 0%, it will display as if it were set to 100%, with a sudden jump to the 100% appearance as it moves from 1% to 0%, exactly as you've described.

I frequently use a Curves live filter on a layer with blend mode set to Luminosity (this is a good way to adjust contrast curve without affecting colors). This is when I first noticed this behavior.

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While it seems that 0% is not behaving correctly, I'm curious what the use-case is for an Opacity setting of 0% on a Filter, rather than simply hiding the Filter?

-- Walt
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2 minutes ago, walt.farrell said:

While it seems that 0% is not behaving correctly, I'm curious what the use-case is for an Opacity setting of 0% on a Filter, rather than simply hiding the Filter?

It's not that it ever stays at 0%, but it get's put down there as a starting point to slowly fade it up to find a spot where the blending looks good. Having it jump around suddenly makes this process awkward and annoying, and it points to a definite bug that may manifest itself in other ways we've yet to discover.

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  • 3 weeks later...
  • Staff

Hi Fahrenheit,

I have reproduced this at my end and have logged this with our developers for further investigation. I'll update this thread once I have more info.

Thanks
C

Please tag me using @ in your reply so I can be sure to respond ASAP.

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