El Has Posted December 22, 2022 Share Posted December 22, 2022 In Designer 1.10.6, one of my projects, a 3000x3000 square in RGB-8 which I intend to use to make a new logo for myself, suddenly gained this weird grey border around the edges of the frame, as seen in the first attached image, and the line is always exactly 1 pixel thick. In the same project, the background, which is the exact right size, positioned perfectly, and SHOULD have no gaps, needs to be 1 pixel too wide and 1 pixel too tall to actually render no gaps in pixel rendering mode. Strangely, this border I can't interact with started appearing on new project files I opened with Designer 1.10.6, before I relaunched the app. On the particular file this happened to, I discovered that Designer has decided it wants to render objects outside the area that would get exported into an image, as seen in the second attached image. What did I do? Toggling bleed, guides, margins and column guides doesn't do anything on any project file. I don't know what I did. Fortunately the exporting works as it should, but this was very strange. Quote Link to comment Share on other sites More sharing options...
Old Bruce Posted December 22, 2022 Share Posted December 22, 2022 I am just guessing here. I think that what you are seeing is the edge of the canvas. The 3000 x 3000 square. Quote Mac Pro (Late 2013) Mac OS 12.7.6 Affinity Designer 2.5.5 | Affinity Photo 2.5.5 | Affinity Publisher 2.5.5 | Beta versions as they appear. I have never mastered color management, period, so I cannot help with that. Link to comment Share on other sites More sharing options...
NotMyFault Posted December 22, 2022 Share Posted December 22, 2022 Could you upload one of the actual files? What exactly are the images showing, a screenshot of Designer open? The file shows kind of gradient. Do you use blur filters or layer fx to blur? We would definitely need more input about all relevant details: Performance settings OS and GPU If Mac: which exact model, which display Screenshots including thumbnails from panels: navigator channels (In case of Photo) Histogram transform panel Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
El Has Posted December 22, 2022 Author Share Posted December 22, 2022 @NotMyFault, the first image is cropped to show the canvas with the border on it. Anything surrounding it is not supposed to render. The second one is cropped similarly, showing the border, the edge of which is where the rendering should be trimmed off, with a large rectangle rendering outside of the area that gets exported. I've attached a screenshot of most of the interface to this reply. The rectangle I've placed there can be seen in the grey bit, extending past the sides of what should be visible. Quote Link to comment Share on other sites More sharing options...
El Has Posted December 22, 2022 Author Share Posted December 22, 2022 This reply has the performance settings attached as an image. I'm on an early 2014 MacBook Air running macOS 10.15.7. The graphics are Intel HD Graphics 5000 1536 MB. 1.4 GHz Dual-Core Intel Core i5. Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted December 22, 2022 Share Posted December 22, 2022 Ok, can you try to disable Metal Compute, and if this don’t help set Display to Software / WARP? Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
El Has Posted December 22, 2022 Author Share Posted December 22, 2022 1 minute ago, NotMyFault said: Ok, can you try to disable Metal Compute, and if this don’t help set Display to Software / WARP? Disabling Metal didn't do anything. Neither did setting display to software. This only happens in one file, after all. Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted December 22, 2022 Share Posted December 22, 2022 Did you set a bleed in File->Setup? This will shows as 1 px thin blue line around the canvas. Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
NotMyFault Posted December 22, 2022 Share Posted December 22, 2022 41 minutes ago, NotMyFault said: Could you upload one of the actual files? this would really help! Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
El Has Posted December 22, 2022 Author Share Posted December 22, 2022 Just now, NotMyFault said: Did you set a bleed in File->Setup? This will shows as 1 px thin blue line around the canvas. The bleed settings ate all 0px off each side and the colour is purple. I have never touched these. Changing the px values doesn't make anything change, so I don't know what this is supposed to do. Quote Link to comment Share on other sites More sharing options...
Old Bruce Posted December 23, 2022 Share Posted December 23, 2022 @El Has, as far as I can tell that line is the border of the canvas. As for things showing outside it go to View > View Mode > Clip to Canvas and select that so there is a checkmark in the menu. firstdefence 1 Quote Mac Pro (Late 2013) Mac OS 12.7.6 Affinity Designer 2.5.5 | Affinity Photo 2.5.5 | Affinity Publisher 2.5.5 | Beta versions as they appear. I have never mastered color management, period, so I cannot help with that. Link to comment Share on other sites More sharing options...
firstdefence Posted December 24, 2022 Share Posted December 24, 2022 A visual backup to Bruce's "on the nail" post, The canvas boundary is displayed to help you know when objects are outside of the afore mentioned boundary. and "Clip to Canvas" is set to off. You probably just clicked on the Backslash key '\' by accident, if you have a cat, blame him/her else confess all and we will absolve you of all Affinity sin lol! Off On NotMyFault and Old Bruce 2 Quote iMac 27" 2019 Sequoia 15.0 (24A335), iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions Link to comment Share on other sites More sharing options...
El Has Posted January 1, 2023 Author Share Posted January 1, 2023 On 12/24/2022 at 8:17 AM, firstdefence said: You probably just clicked on the Backslash key '\' by accident Sorry I took so long to reply, but that is exactly what happened. Thank you both for the help! Quote Link to comment Share on other sites More sharing options...
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