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Posted

If I select the edge or top of an object and click Flip it just flips across the centre point, regardless of what anchor point I have selected

Same with Rotate - just rotates 90 degrees round the centre. But if I apply the rotation as a number it rotates around the anchor point then

Basic functionality shortcomings that had to be worked around in V1 that are still there in V2 🥱

These are basic features!

So what exactly are we getting for our £90 - the hope that these things might eventually be fixed in the future?

Posted

No offense, but what exactly are you talking about?

MacBookAir 15": MacOS Sonoma > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 18 > Affinity v2

Posted
33 minutes ago, loukash said:

No offense, but what exactly are you talking about?

It's all there in plain English

I'm talking about the difference between applying a rotation (while selecting an anchor point) using the box where you can enter an exact angle (or use the pencil/mouse wheel) and the (Flip and) Rotate buttons which apply 90 deg turns clockwise or anticlockwise. For some reason the developers have decided these rotation buttons will default to the centre point of the object and not whatever anchor point we may have selected - but the other box for entering the angle will apply to anchor points (if selected). 

One method works on anchor points - the other doesn't - which is badly constructed and leads to confusion.

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