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I'm having some problems with the chamfer tool.


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34 minutes ago, R C-R said:

In order to see something comparable to your first screenshot I have to zoom in to ~50,000% even at the Largest Tool Handle Size. Since I normally use the default handle size setting I would never see it until I zoomed in way more & kept it on screen somehow.

Also, when I am zoomed in enough to begin to see the handle displaced from the node itself, the display starts showing the Curves object as if it is filled in white. So i suspect hardware acceleration or something related is also a factor here ... maybe.

Zoom isn't the issue. Handles stay the same size on screen regardless of zoom.
Here are grabs at 100%, 500% & 50,000% (with largest handles setting). The handles are the same.
I think you're missing something?
1701594662_ScreenShot2022-03-23at7_13_03PM.png.b49de65018598361dc403983937ea56c.png 

 

 

138608594_ScreenShot2022-03-23at7_20_05PM.png.68126d4ec1c3378d4d47466de05d264a.png

 

 

442428899_ScreenShot2022-03-23at7_41_54PM.png.e27b35bce1f4049d4ffc428c542d7a8a.png

 

 

And with Default handles
1814267221_ScreenShot2022-03-23at7_15_52PM.png.c9e3ba91399963e316b66452a7b2f3b6.png

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20 minutes ago, JimmyJack said:

I think you're missing something?

Yes, it is mostly a combination of my aging eyesight & not paying enough attention to notice that only one node actually is selected. At first, it looked like the adjacent & a round node over a square one were selected.

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On my M1 Mac mini, zooming to that levels leads to erratic rendering (had similar issues on other platforms Windows, iPad). 

Either all gets black, all gets white, and/or all blue handles / node marks / shape outlines vanishing. Only the rulers are still rendered correctly and show that zooming happens.

I have set rendering quality to „best quality (slowest), precise clipping on, dither gradients off. Rest of settings is standard. And maximum size for nodes / handles (forgot where this option is burried)

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10 hours ago, NotMyFault said:

On my M1 Mac mini, zooming to that levels leads to erratic rendering (had similar issues on other platforms Windows, iPad). 

On my Intel iMac I also get erratic rendering of the test file at high zoom levels, although for me iti s just confined to either all black or all white rendering of the Curves layer.

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14 hours ago, NotMyFault said:

On my M1 Mac mini, zooming to that levels leads to erratic rendering (had similar issues on other platforms Windows, iPad). 

Either all gets black, all gets white, and/or all blue handles / node marks / shape outlines vanishing. Only the rulers are still rendered correctly and show that zooming happens.

I have set rendering quality to „best quality (slowest), precise clipping on, dither gradients off. Rest of settings is standard. And maximum size for nodes / handles (forgot where this option is burried)

 

4 hours ago, R C-R said:

On my Intel iMac I also get erratic rendering of the test file at high zoom levels, although for me iti s just confined to either all black or all white rendering of the Curves layer.

At 400 MILLION % zoom it's no wonder.

At that scale I think we've entered the quantum realm! 🥴

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3 minutes ago, JimmyJack said:

At 400 MILLION Xs zoom it's no wonder.

I think it should be stable at any supported zoom level; & that if it is not that should be considered a bug.

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2 hours ago, JimmyJack said:

 

At 400 MILLION Xs zoom it's no wonder.

At that scale I think we've entered the quantum realm! 🥴

If Affinity forces you to zoom in to that insane level to be able to drag the node handles, it should work. And please remove factor 100 because zoom is shown in % starting at 100. 

Maybe Affinity would prefer users to attach an microscope to the screen to read the too small UI elements 😂

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Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

 

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28 minutes ago, NotMyFault said:

And please remove factor 100 because zoom is shown in % starting at 100. 

nope. Just quoting them.
(edit: oh, I see what you're saying. I changed the x to %. 100 =1x)
924025789_ScreenShot2022-03-24at4_50_33PM.png.67e597f215cd9907c1077e9ff03baf13.png

28 minutes ago, NotMyFault said:

Maybe Affinity would prefer users to attach an microscope to the screen to read the too small UI elements 😂

🤣

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3 hours ago, JimmyJack said:

At 400 MILLION Xs zoom it's no wonder.

Except it doesn't always change to just all black or all white. By entering 439999999 % into the field in Navigator & pressing Return, I get the below in the test file & Navigator shows this as 439999990 %.

440million.jpg.1fce9f3c715159e27c883629d0e27374.jpg

So it isn't just the zoom level; it also seems to have something to do with how the zoom is done.

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3 minutes ago, iuli said:

So now it’s a philosophical discussion about zoom; zooms at 400 million and 1 Xs the fabric of reality breaks.

Except when it doesn't, like as shown in my last post above. For example. try it by entering 400001000 % in the Nav panel in the test example & pressing return. Now the status in the toolbar will show it is zoomed to 400001024.0% & the Nav panel will show 400001010 %.

So I guess the fabric breaks when zooming using the View menu > Zoom > Zoom In or (for me) the scroll wheel zoom) method I usually use, but just gets a bit confused when using the Nav panel field input or the one in the context toolbar for the Zoom Tool?

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3 minutes ago, R C-R said:

Except when it doesn't, like as shown in my last post above. For example. try it by entering 400001000 % in the Nav panel in the test example & pressing return. Now the status in the toolbar will show it is zoomed to 400001024.0% & the Nav panel will show 400001010 %.

So I guess the fabric breaks when zooming using the View menu > Zoom > Zoom In or (for me) the scroll wheel zoom) method I usually use, but just gets a bit confused when using the Nav panel field input or the one in the context toolbar for the Zoom Tool?

I have no idea, sorry.

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2 minutes ago, iuli said:

I have no idea, sorry.

My idea is that it is a bug, in part or in whole due to rounding or conversion between base 10 & base 2 numbers.

All 3 1.10.8, & all 3 V2.4.2 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7
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