NotMyFault Posted August 8, 2021 Posted August 8, 2021 Hi, when you adjust the "Output Black Level" of the Levels Adjustment (on alpha channel), Photo renders wrong: Depending on zoom level, a rectangular bounding box gets impacted. When you merge visible, the complete canvas gets impacted. Tested on W10 and iPad with same results. Bonus question (bug or feature): Why can the levels adjustment nested to the vector shape impact any pixels outside the vector shape? nested levels on vector shape bug 1.10.0..afphoto Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
NotMyFault Posted August 9, 2021 Author Posted August 9, 2021 Nice to see 3 different renderings (2 views and navigation panel): 1: 0% 2: 50% 3: 100% Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
Staff Chris B Posted August 25, 2021 Staff Posted August 25, 2021 Hey NotMyFault, I have absolutely no idea what's going on here... I'm just going to log it with the developers - thanks! Quote How to format a bug report | Learning Resources | List of V2 FAQs | YouTube Tutorials
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