Florida Posted June 15, 2021 Share Posted June 15, 2021 As every release since 1.9, using the Fill Bucket (for example Tolerance 6%, Contiguous off, blend mode normal, Current Layer) to fill all the pixels matching the color of the area you are changing, will randomly lock the UI thread entirely (paint bucket freeze), then often leave the layer missing much of the content, or even random bits from memory. I can undo the mess and do it a second time, which generally works. This did not happen prior to 1.9, and still exists in the new beta. It is not predictable but happen to me fairly often. AP currently shows 13GB in activity monitor. I can't tell if this is a low memory situation, or something simply random. iMac (Retina 5K, 27-inch, 2017) Big Sur 11.4 (20F71), 4.2 GHz Quad-Core Intel Core i7, 16 GB 2400 MHz DDR4, Radeon Pro 580 8 GB Device: Apple M1 Ultra 64GB Ventura 13.0.1 Apple Studio Display - Andrew Link to comment Share on other sites More sharing options...
Staff Chris B Posted June 15, 2021 Staff Share Posted June 15, 2021 Hey Florida, I have a late 2015 iMac which is a slightly lower spec than yours and I've managed to open 5x 24MP raw images and essentially fill them all in with the Flood Fill Tool without a hitch. I'm not entirely sure what's going wrong for you. What size image are you working with? How to format a bug report | Learning Resources | List of V2 FAQs | YouTube Tutorials Link to comment Share on other sites More sharing options...
Florida Posted June 18, 2021 Author Share Posted June 18, 2021 Images are from 4500x4500 to 9000x9000 generally. It could be video card related memory handling. The 5k is quite different from previously models. Device: Apple M1 Ultra 64GB Ventura 13.0.1 Apple Studio Display - Andrew Link to comment Share on other sites More sharing options...
Staff Chris B Posted June 21, 2021 Staff Share Posted June 21, 2021 I was going to say, those sizes are not out of the ordinary. I'm not sure if you wanted to fire some examples over? How to format a bug report | Learning Resources | List of V2 FAQs | YouTube Tutorials Link to comment Share on other sites More sharing options...
Florida Posted June 30, 2021 Author Share Posted June 30, 2021 It seems to only happen after using the app for a while, the memory goes up a lot and eventually it starts misbehaving, it doesn't seem to be any particular document. Generally now I only work with the app for short while, save, then restart. Then it's all fine again. It seems as if image buffers are being deallocated incorrectly when the app is having memory pressure. Device: Apple M1 Ultra 64GB Ventura 13.0.1 Apple Studio Display - Andrew Link to comment Share on other sites More sharing options...
Staff Chris B Posted July 2, 2021 Staff Share Posted July 2, 2021 Are you using hardware acceleration in Preferences > Performance? How to format a bug report | Learning Resources | List of V2 FAQs | YouTube Tutorials Link to comment Share on other sites More sharing options...
Florida Posted July 7, 2021 Author Share Posted July 7, 2021 Yes Device: Apple M1 Ultra 64GB Ventura 13.0.1 Apple Studio Display - Andrew Link to comment Share on other sites More sharing options...
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