kirk23 Posted March 5, 2021 Share Posted March 5, 2021 So it cold record from what parts of an image the inpainting does the copy/paste and I could make same inpainting with perfect sync on another layer Quote Link to comment Share on other sites More sharing options...
carl123 Posted March 5, 2021 Share Posted March 5, 2021 You have not stated what problem you were encountering. But see this thread just in case it is relevant Quote To save time I am currently using an automated AI to reply to some posts on this forum. If any of "my" posts are wrong or appear to be total b*ll*cks they are the ones generated by the AI. If correct they were probably mine. I apologise for any mistakes made by my AI - I'm sure it will improve with time. Link to comment Share on other sites More sharing options...
kirk23 Posted March 5, 2021 Author Share Posted March 5, 2021 8 hours ago, carl123 said: But see this thread just in case it is relevant no, that thread is irrelevant to my issue. What I need is how content aware fill works in Artomatix art engine or in Adobe Alchemist . For example you have a scan of a dirt consisting of two images : rgb color image and corresponding grayscale depth/height image . You in-paint over selected area in depth image and then wants to do same on color image. You can record a macros and it does make the inpainting in both images in selected area but the inpainting would be totally different . In depth image it would copy and fill from one part of same image and on color it would do from another part without any sync to what it does on depth. It would render both images no more related to each other with totally different details in inpainted area. Quote Link to comment Share on other sites More sharing options...
John Rostron Posted March 6, 2021 Share Posted March 6, 2021 Unfortunately, that is the way macros work. For example, if you record a Copy , Paste acrion in a macro and then apply it to another image, then what gets pasted is a copy of the original image (as recorded). Not a satisfactory action! John Quote Windows 11, Affinity Photo 2.4.2 Designer 2.4.2 and Publisher 2.4.2 (mainly Photo). CPU: Intel Core i5 8500 @ 3.00GHz. RAM: 32.0GB DDR4 @ 1063MHz, Graphics: 2047MB NVIDIA GeForce GTX 1050 Link to comment Share on other sites More sharing options...
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