Joao Silva Posted February 25, 2021 Share Posted February 25, 2021 You know what would come in handy ? A jitter control such as in brushes for transforms on multiples objects that are selected as "separate transforms". A jitter control for scale and rotation speed/angle would be nice as it would allow to us to make some randomness. This is actually more useful than one would think to.. So.. that's a suggestion .. Kind regards to all.. Cesar Quote Link to comment Share on other sites More sharing options...
Pšenda Posted February 26, 2021 Share Posted February 26, 2021 This Jitter control not work? https://affinity.help/photo/en-US.lproj/index.html?page=pages/Painting/pixel_modify.html?title=Modifying brushes#navigation Quote Affinity Store (MSI/EXE): Affinity Suite (ADe, APh, APu) 2.4.0.2301 Dell OptiPlex 7060, i5-8500 3.00 GHz, 16 GB, Intel UHD Graphics 630, Dell P2417H 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155. Dell Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155. Intel NUC5PGYH, Pentium N3700 2.40 GHz, 8 GB, Intel HD Graphics, EIZO EV2456 1920 x 1200, Windows 10 Pro, Version 21H1, Build 19043.2130. Link to comment Share on other sites More sharing options...
Joao Silva Posted February 26, 2021 Author Share Posted February 26, 2021 2 hours ago, Pšenda said: This Jitter control not work? https://affinity.help/photo/en-US.lproj/index.html?page=pages/Painting/pixel_modify.html?title=Modifying brushes#navigation Those are jitters for the brushes not for independently modified objects. The idea behind this is to have some degree of randomness on the manipulation of multiple selected objects that have the separately transforms activated on them. To use the jitters on the brushes creates randomness but it has low degree of control. To say it in other other words .. these jitter controls would create a controlled chaos on the multiple object manipulations. Check the attached example for further reference... Quote Link to comment Share on other sites More sharing options...
Pšenda Posted February 26, 2021 Share Posted February 26, 2021 It's not a one-click, but I would probably solve this need with a custom brush (before someone implements this relatively specific function for you). Quote Affinity Store (MSI/EXE): Affinity Suite (ADe, APh, APu) 2.4.0.2301 Dell OptiPlex 7060, i5-8500 3.00 GHz, 16 GB, Intel UHD Graphics 630, Dell P2417H 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155. Dell Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155. Intel NUC5PGYH, Pentium N3700 2.40 GHz, 8 GB, Intel HD Graphics, EIZO EV2456 1920 x 1200, Windows 10 Pro, Version 21H1, Build 19043.2130. Link to comment Share on other sites More sharing options...
Joao Silva Posted February 26, 2021 Author Share Posted February 26, 2021 Just now, Pšenda said: It's not a one-click, but I would probably solve this need with a custom brush (before someone implements this relatively specific function for you). I understand your point.. but it is not the exact same thing. You have no control on the nesting nor do you have the control on the proximity.. it's just random! If this is to used for decal or vinyl cut production (as many here use vectors for) then, the brush trick, although it can manage to do it.. is clearly insufficient. If you are placing a matrix of these object inside a container.. then it all goes off... yeah.. i know what you mean.. but it sure isnt the same thing.. not for a mile away. Quote Link to comment Share on other sites More sharing options...
Pšenda Posted February 26, 2021 Share Posted February 26, 2021 7 minutes ago, Joao Silva said: it's just random! Yes, as I set it (can be changed, of course), and exactly as you requested. 1 hour ago, Joao Silva said: The idea behind this is to have some degree of randomness on the manipulation Goodbye. Quote Affinity Store (MSI/EXE): Affinity Suite (ADe, APh, APu) 2.4.0.2301 Dell OptiPlex 7060, i5-8500 3.00 GHz, 16 GB, Intel UHD Graphics 630, Dell P2417H 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155. Dell Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155. Intel NUC5PGYH, Pentium N3700 2.40 GHz, 8 GB, Intel HD Graphics, EIZO EV2456 1920 x 1200, Windows 10 Pro, Version 21H1, Build 19043.2130. Link to comment Share on other sites More sharing options...
Joao Silva Posted February 26, 2021 Author Share Posted February 26, 2021 You dont understand.. either because you dont want to.. or i am not explaining myself well.. or my english is like chinglish... or because you dont manage to achieve it. So .. let me rephrase this... The brush jitter does allow rotation.. size.. etc... i am well aware of this. How that works is not exclusive to Affinity (or Serif) and has many many years since it was initially implemented.. however when you are placing the "custom" brush you dont have any possible choice on where the parts will be placed.. they will be placed in a "just random" way. I was referring to a certain degree of randomness.. not "total" randomness.. for that.. i already have that obvious tool spec. If one would have a jitter on the contextual panel about the scale and rotation on seperate object manipulations you would be able to keep the objects in place and then have some randomness on the size and rotation (for example) on the already placed objects. Maybe you dont have any applications for this.. but i, using vector edition software for quite a long time now (20+ years).. do have many. By the way... i also am a software developer and am well aware of how difficult this might be to implement. It is just a suggestion.. by no means i am forcing something whatsoever... Quote Link to comment Share on other sites More sharing options...
Old Bruce Posted February 26, 2021 Share Posted February 26, 2021 Try using Stylus Wheel (instead of random) in the dynamics tab. On my system it is tied to the arrow keys. Quote Mac Pro (Late 2013) Mac OS 12.7.6 Affinity Designer 2.5.5 | Affinity Photo 2.5.5 | Affinity Publisher 2.5.5 | Beta versions as they appear. I have never mastered color management, period, so I cannot help with that. Link to comment Share on other sites More sharing options...
Joao Silva Posted February 26, 2021 Author Share Posted February 26, 2021 Yes.. that is a way of doing it with some degree of control... however.. still it will require to the operator to manually place every single "object" in order to achieve the result. Now imagine a situation that you already have the design done.. and all objects are already placed. deleting those and redesigning all with a custom brush is not a option for two reasons : 1) Time consuming; 2) The altered design will have the placements (original XoY coordinates) all messed up (which is more important).. Quote Link to comment Share on other sites More sharing options...
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