Nick72310 Posted December 4, 2020 Share Posted December 4, 2020 Hello! I am making a board game board using Affinity Designer, and was hoping someone out there could assist me in speeding up my process! I have done some prototype boards, and it has been a tedious process for making the track/titles that the pieces move on. It's a lot of resizing rectangles! (attached is an image of something similar to what I am trying to do) Ideally, what I would like to do be able to do is make a curved line path, and the squares magically appear roughly 1.5 inches in length. Any suggestions would be much appreciated! Thank you! SrPx 1 Quote Link to comment Share on other sites More sharing options...
Aammppaa Posted December 4, 2020 Share Posted December 4, 2020 If you have Affinity Designer, you may be able to use a textured image brush... Draw the repeating section of your path. In the Candyland example that would be a series of rectangles: Orange, Purple, Yellow, Blue, Gold, Green. Export this row of rectangles as a single PNG image. In the brushes panel: Create new textured image brush. Choose the PNG that you exported as the basis of the brush. Use the Vector Brush tool to draw the path for the rectangles to follow. Ensure that your vector line doesn't have a coloured stroke (must be set to transparent) or it will overwrite the colours that you exported. Alfred and SrPx 2 Quote Win10 Home x64 | AMD Ryzen 7 2700X @ 3.7GHz | 16 GB RAM | 1TB SSD | nVidia GTX 1660 | Wacom Intuos Pro Link to comment Share on other sites More sharing options...
Nick72310 Posted December 6, 2020 Author Share Posted December 6, 2020 Wow! This is amazing!!!! Thank you so much for showing me how to do this. You have truly saved me hours and hours of work! There are a few situations where this method doesn't work perfectly, but for my prototyping, this couldn't be any easier. Thanks again! Quote Link to comment Share on other sites More sharing options...
lacerto Posted December 6, 2020 Share Posted December 6, 2020 To keep it all as vectors you might also consider using multiple [dashed] strokes as appearances [with varying phase settings]: boardgame.afdesign Aammppaa and firstdefence 2 Quote Link to comment Share on other sites More sharing options...
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