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Posted

Hi,

 I occasionally make polygon shapes, that I want to keep as a polygon or at least a vector curve, and then rotate them.

 On these occasions I find that the Cycle the Selection Box function can be useful, but I can not get the new orientation to stick. Each time I make a small edit, the selection box's orientation goes back to the original state.

 For example; I make a "perfect" hexagon and rotate it 30 degrees, the selection box rotates with it. I can Cycle the Selection Box to see the pertinent X and Y characteristics, and I would like to commit to using the new selection box as the default.

 Can I do this? If so how?

 Thank you.

Posted

Place another shape on top: either a larger shape which completely encloses the hexagon or a smaller shape which is completely enclosed by it, and then select both the hexagon and the new shape. If using a larger shape, choose the ‘Intersect’ Geometry operation; if using a smaller shape, choose ‘Add’. The resultant shape will have its rotation set to 0°.

Alfred spacer.png
Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro
Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.5.1 (iPad 7th gen)

Posted
51 minutes ago, anon2 said:

If you select just the polygon, then you can do a Boolean Add with only that object, and that'll convert it to a Curve object with zero rotation.

Hi @anon2,

Thank you. That seems like a simple and effective solution.

Hi @Alfred

Thank you for the suggestions and explanation.

Posted
55 minutes ago, anon2 said:

If you select just the polygon, then you can do a Boolean Add with only that object, and that'll convert it to a Curve object with zero rotation.

Thanks for the reminder: I don’t know why I keep forgetting that method! It’s only slightly simpler than adding an extra object, but it’s always good to save unnecessary steps.

Alfred spacer.png
Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro
Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.5.1 (iPad 7th gen)

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