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jamesholden

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Posts posted by jamesholden

  1. On 3/14/2017 at 2:48 PM, SaucyWeeTart said:

     

    Would it not make more sense to offer plugin support earlier rather than later? That way, the community itself will help you proactively build and popularize your products - hopefully leading to a snowball effect. I see it as a potentially very powerful growth mechanism.

     

    I'm sure you guys have thought about it but I'm curious what your thoughts are.

    This is old, but I for one am as passionate as ever about full plugin support for AD.

  2. 23 hours ago, firstdefence said:

    There is a way... on Mac at least,

    If you can collect the palettes as .clr palettes (Apple Color Palette) you could drop all the palettes you want into the Colors folder: Users > Yourname > Library > Colors 
    From there these palettes will show in the swatches panel as apple palettes icons8-mac_os.png.1e3a8eb2c092b0b8797f0dac874a418f.pngwhich has the bonus of being available systemwide in any app that can use .clr palettes.

    Great stuff. Thanks.

  3. On 2/10/2019 at 2:48 AM, terrox said:

    I think that supporting Photoshop plugins, the old .8bf style ones as non-destructive Live FX would be great. Internally it would convert the object to bitmap and apply the plugin then keep a cache of the result to show for the object. Then changing the settings of the applied filters is allowed. Same way that Fireworks handles .8bf plugins non-destructively on vector objects. I use lots of the KPT and Alienware plugins on vector shapes in Fireworks mixed with dropshadows and glows and transparent texture fills etc is really cool.

    I agree with this quite profoundly.

    I live in hope.

  4. On 1/22/2019 at 10:51 AM, VectorVonDoom said:

    All the UX apps are fairly basic when it comes to vector work but it depends what you need to do. Assuming you're talking about more than drawing some boxes and stuff then Sketch isn't too bad for icon work for example (Figma next best, XD really bad but they expect you to use and pay for AI for real drawing), even proper icons not the child like ones that seem to be everywhere. It would be fine for logos. I don't see why you couldn't use it for posters and stuff but I've not tried so not seen if there are any shortcomings. But I count Sketch as more specialised, even if you ignore prototyping, it's more to do with screens and pixel perfect drawing that can do some general purpose stuff too.

    But you do really have to rely on plugins to plug gaps even for some basic functionality. For example select same you only get via a plugin. The trouble with relying on plugins is that most are by individuals and they can and do give up on them for various reasons,  fed up of the api's changing and breaking stuff, moved to another app, not enough time. Sometimes that might be the only one so then you're a bit stuck.

    Here's a few things that I've noticed Sketch does that AD doesn't regarding drawing:

    • Round to Pixel, like AI's Align selected art to pixel grid button (Figma has the same option). This is a must have for me when working on pixel perfect stuff like icons or UI anything.  It's no good just snapping to pixel when you draw you also need to be able to re-snap when you scale etc. I'm not doing that manually.
    • Fills & Strokes. Like pretty much every other app you can have multiple fills and strokes (and normally effects too). Not a big deal for me but nice to have.  Plus it has a few more fill options like picture and more control over noise.
    • Effects. Like blur and drop shadow are converted to SVG filters when exporting SVG. AD exports them as raster, which sort of defeats the point in using SVG.
    • Offset Path, that's a basic tool that everyone uses except when you don't have it.
    • Locking layers, actually locks them like you'd expect. I know you can sort of do it in AD but it's clunky, it should just do what it says. 

    That's also sort of my list of reasons I can't even consider using AD for icon/UI design. That plus lack of scripting and things like the much discussed select same and the expand stroke problems.

    Thanks, this is actually helpful too.I really hope they expedite the inclusion of some of these features.

  5. On 1/27/2015 at 4:00 PM, Hokusai said:

    I don't know if this is possible or not. I have always found the Distribute "horizontally" and "vertically" useful but there are times when I would like to be able to distribute things in a circular pattern. Sometimes I have a bunch of straight lines or rectangular boxes and I want them to be distributed in a circular pattern (normally around a circular centre but not always). Now I have to do it manually and it is time consuming. If it is a few shapes then it isn't such a big deal to do it manually but if it is many boxes, then it is a pain. It would be great if I could choose the centre shape and then have boxes or lines to be distributed around the centre shape evenly. 

    Was this ever added? I am looking for distributing around a circle in particular.

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