
kirk23
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Everything posted by kirk23
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We have select same name and same color tag options. For god sake Seriff , make those commands hotkeyable please and add another option that would invert the selection. So if we have a set of layers named composition 1 or tagged red for example . we could select all such layers with one click , then invert the selection with another click and uncheck all other layers. Basically mimicking what layer comps do in Photoshop with only 3 clicks
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I am pretty sure all those color checker special tools and applications are basically LUT transforms. So my guess the existing LUT filter in Affinity could do exactly same. You floodfill a photo of your checker with what color values it supposed to show. I have those values printed on backside of my $10 noname carton checker from China. And then use this corrected image as a target picture for building LUT preset with maximum quality slider . Seems like working for me
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RGB/16, rendering limited to 8 bit
kirk23 replied to NotMyFault's topic in Feedback for Affinity Photo V1 on Desktop
I'm more concerned with not what Affinity shows on your screen but rather what it saves to files. And it saves every gradient with noisy dithering, in 32 bit mode too . Sometimes it's not ok at all. Especially when you work with depth channel. -
I need to be able to do this in Affinity Photo.
kirk23 replied to ULTRA's topic in Feedback for Affinity Photo V1 on Desktop
You also can use open source inscape that can vectorise you bitmap sign and do it better than PHotoshop . By copy/pasting your bitmap there and do Path>Trace bitmap I don't think APhoto should waste their resources for features already available for free . -
Please Serif . modifiy PT live filter the way we could use it to sample pixel values of layer A, subtract what "beneath" of layer B , perform treshold and use it as a live calculated mask for mixing layerC over layerD . That we could save it as a custom layer blending mode without doing a huge stack of groups, symbols, linked layers and mask stacks. The one we could later do with just on click. Or maybe we could do a separate document , mark layers A and B as well as C and D as blending inputs and save all this as a custom blend mode with input fields in special dialog widow we later could use in another document without recreating the whole stack of layers again and again. Would be working perfectly for those who want Photoshop fill vs opacity blending.
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Layers are a great concept indeed but when you have to stack and then scroll a huge never ending mess of dozens layers IMO it'so monstrously incovenient, so unreadable. Let's have layers for something meaningful , something you would switch on and off, move around and be part of design versions. And keep all the dynamic masks generation, complex layer blending etc in expression driven groups we could use as mask . So for simple fist grade mathematics like layerA + layerB divide to layerC it could be just a layer with expression working with some hidden folder named 'input resources" somewhere in the bottom of layer stack. It's so tiresome to looks through groups inside of groups clipped to another groups and so on to recall where another copy of this damn thing that you need to fix is . Just make it a part of procedural texture filter . let it sample other layers( hidden too) including "image" ones please.
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in between layers like those chains in Photoshop. They are so much missed. How could they be forgotten when Serif did link panel ? Any complex layers construct is having no sense if you can mess it all accidentally any time. That workaround with Symbols is complicating layer stack so much it's useless basically
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Paired with slices in export persona be able to export several layer compositions per slice That snapshot feature is absolutely useless . Nobody use it in Photoshop either. Exportable layercomps is so much missed feature that could greatly automate the export if exists. Maybe we could have a macro doing it at least? Like a macro showing layers with a certain color tag/ name only and export it with a certain suffix. Or make Aphoto support Phyton or javascrip and we have someone writing the script
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Face-Aware Liquify in Affinity Photo
kirk23 replied to chrysalis's topic in Feedback for Affinity Photo V1 on Desktop
I hope they wouldn't waste their resources for such toys . Not until they manage to turn Photo into modern Image editor with non-destructive workflow with decent UX ,fully scriptable , hotkeys driven , flexible and easy to use . There are so many much more important features on that way before useless AI toys Photoshop seems so obsessed now. But who knows perhaps it's where the future are so soon every image soft will be an Instagram companion tool first before anything extra . -
A few texture art related live filters
kirk23 replied to kirk23's topic in Feedback for Affinity Photo V1 on Desktop
Loooks like it's impossible in PT. And it should be a single most necessary update Serif should do IMO as well as ability to do it on other layers or just on given channel of "beneath" . They already codded these features in some of live filters so why wouldn't let us use them in procedural one. It's so weird omission. As you say a whole world of options would appear. I would finally get rid of adobe substance suite + photoshop which I consider both inconvenient as hell, with nodes or without but have to use anyway instead of Affinity. -
Luminosity masks panel
kirk23 replied to chepo1956's topic in Feedback for Affinity Photo V1 on Desktop
Use layers blend ranges ( gear mark) It's basically same thing. You can chose what luminosity values of beneath layer is affected by next layer . So it's a mask by lumonosity by itself without complication the layer stack with actual masks. You can use it with levels too I suggest also to look at HLS layer closely and use picker and hsv checkbox. They could allow you to color edit without bothering about masks -
We need it badly. Without it the soft is still a toy for merely photo tweaks . We have gazillion of photo editing programs targeting hobbyists already. Some of them free. Weirdly both features are already coded into number of filters but not together , not allowing to sample more than one " beneath" image and not even a chosen channel of that "beneath". So no complex or controllable image manipulation is possible without tedious manual work . Such sidecar editor, preferably node based and GPU bound, could advance AP so much ahead of any competition. ps. or just make it read Adobe sbsar export files from Substance Designer and use them as filters.
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Adobe Bridge Alternatives
kirk23 replied to Shae Redding - Rogers's topic in Feedback for Affinity Photo V1 on Desktop
People say Adobe made Bridge available for free to anyone. I never tried it free myself although since I pay Photoshop subscription. But I heard it's free for everyone whether you have active subscription or not. It just have RAW processing features locked if you don't have active subscription. -
Or better give as a tool where we could do our own pixels displacing/shifting effects. Procedural filter update for example that could sample RG channels pixels of beneath or whatever second layer for direction/vector and B channel for distance of shifting . That way we could do ripples , distortion, displacement or whatever kind of effects on our own.
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They could introduce select invertion in layers pan at least. So we could select a certain tag, invert selection and uncheck other layers. Or simply "isolate" same tagged . Surely it wouldn't take a lot to code.
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In layer panel so we could hide layers other than having certain tag
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A brush with multiple bitmap dabs like the one in APhoto but keeping connection to vector spline and editable . one click style replaceable etc. Like in Xara
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Node-based UI for AP. Please?
kirk23 replied to kirkt's topic in Feedback for Affinity Photo V1 on Desktop
I would be happy if just their "procedural texture" filter could sample different layers as inputs and re-map them using another layer input to deform UV. Basic image editing operations actually. So we could make our own displace. wrap, smear filters . Like wrap and directional wrap, slope blur in Substance Designer. Without those few very basic features even nodes wouldn't make much difference. If they can't make a useful live filters why not give as a tool to make our own. I'd love we could use Substance Designer export files as live filters here but my guess Adobe would never allow this. -
Ctrl+Alt or Ctrl+Shift when you select a handle by node tool
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How?