Hi everyone, I've scoured these forums and searched online but I cannot figure this out. I've traced some vintage oil co logos that I'd like to upload to use in the Playstation game, Gran Turismo. The file requirement is svg with a maximum size of 15Kb. I've attached an example of what I've done below - it's very straight forward and not complex in any way. The lowest I can get the svg file down to is around 46Kb unless I flatten it. When flattened, I can get it under the 15Kb requirement, but Sony's uploader then says the svg file is invalid. They say they require v1 or v1.1 - does AD comply in this department? I've reduced the image size down to so small AD struggles to even find it sometimes. Even if I deconstruct the Image, I still can't get below 16Kb! There are plenty of far more advanced graphics and decals than mine on display in the game. All I've done is trace an image in vector and the tried to export it as an svg file and as you can see in the image below - there are no gradients or anything fancy. Does anybody have any advice - am I missing something? Any help would be fantastic. Cheers... Michael.