MatthijsR

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  1. I am using that constantly. On scaling however, pixels still end up anti aliased, all around a rectangle for example. Also, if you scale multiple elements, the scale value can very well end up at 1/2 pixel, you end up with anti aliasing at two or four sides. Also, the 'move by pixel' option keeps confusing me, I find myself checking it on and off all the time trying to keep pixel perfect shapes pixel perfect. Edit: just tested it - Force pixel alignment button on + move by whole pixel on > create (pixel perfect) rectangle > drag rectangle > still moves on half (?) pixels Also: draw a rectangle pixel perfect, resize by value, you end up with the other sides anti aliased (obvjously)
  2. In good old Fireworks the shortcut key CTRL-K (Snap to Pixel) forced snap all of a shape's nodes to pixel edges. This is especially useful for avoiding anti aliasing edges where you want sharp edges. Would be a very helpful feature since now I often see myself dragging edge nodes to pixel edges after scaling shapes.
  3. Sorry to bother with Fireworks features but this one I happened to use a lot. In AD, zooming in with CTRL/+ currently zooms in on the center of the viewport. Fireworks used to do that when you didn't have anyuthing selected. However, if you selected an element on your viewport and hit CTRL/+ you'd zoom in on the selection until ultimately it's full screen centered (similar to double clicking on a thumbnail in the layers panel). Makes sense since you're working on those and want to watch them closer, not?
  4. I noticed that if I double clicked on an Artboard thumb, the viewport jumps to full screen view of that artwork. NICE! Then, I tried double clicking on a thumb of an item in the layer panel, and BAM, element selected, zoomed in to full screen view! Is there a way to, when you select an element on your artboard, jump to that element in the layers panel while expanding the tree there if needed?
  5. opacity

    Oh wow that's really confusing since I am changing the layer opacity on the instance, not the opacity of the curve inside the symbol container. Thanks for explaining me how it is intended to work. I now also noticed that I need to watch very closely to re-enable the sync again once I am done or any other symbol I make changes to only changes the instance, the rest wont be changed. Tricky.
  6. I have two instances of a symbol in a layer. One of them, I want to make transparent. I assume I can treat one instance as a layer and set its opacity, how would I otherwise apply layer effects to one instance? However, when I adjust the LAYER opacity on a SYMBOL, all other instances of the symbol also go transparent. Looks like a bug to me, since I am not editing the curve inside the symbol.