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Found 6 results

  1. This is just a small tip/warning but it took me a while to figure out what was going on. Since Designer has the Pixel persona one has to be aware that there is the second type of selection - the pixel selection. The first type is obviously the object selection (selection box). If you are working with both types of selections (switching to Pixel persona and back) at one point you may forget to clear the pixel selection (deselect) or you may create the pixel selection accidentaly. And that might cause problems/confusion later on. This happened to me: While in Draw persona I selected a pixel object and noticed that the selection (bounding) box is completely off the object and has a different size: I thought that it had to be some kind of a bug. It took me a while to figure out that it is in fact a forgotten (or accidental) pixel selection. So ultimately Ctrl + d solved this issue. So if something is off with your object selection box or you get any sort of weird behavior alway try Ctrl + d. Maybe this is too obvious but you never know... Anyway I just wanted to share this.
  2. Just thought I'd share this. I frequently have to add dimensions to my design work to communicate to developers the specifics of a layout. Currently, there isn't a feature to create these in AD, so I've cobbled together my own workaround version using constrained objects. The benefit is it's pretty easy to resize the dimension to match the size of the element being measured. The downside, you will still have to enter all the numeric dimension manually. Ugh! I know, but a quick check of the Transform module will tell you what size to enter. One other flaw with this system is it doesn't work so well with very small measurements. Anything below 10px vertical and 30px horizontal will have to be manually adjusted because of limitations to how constraints work. Just resize one to below these thresholds and you'll see what I mean. If you know to avoid this situation, please share. To help with this, I made some smaller measurements to get you started. One other item I added to the file is a dark and light overlay to help make the dimensions easier to read. Use the dark one on dark interfaces and the light on lighter ones. There are a couple examples included that illustrate how to use them. It may seem that the downsides outweigh the benefit, but if you have to have dimensions, then even the seemingly small benefit of easy resizing adds up to hours of time saved on large projects. Hopefully, you find this useful. dimensions_template.afdesign
  3. Affinity Designer 1.6 (some tips also apply to Photo 1.6) Since Affinity (Designer) is not the best tool when it comes to locking/unlocking objects and generally managing objects I have been searching and coming up with workarounds ever since I tried the Windows beta. Here they are: 1) Selecting and editing a locked object directly on canvas using Outline mode: + does away with endless searching in the Layers panel + the operation does not affect other (strategically) locked objects ... unlike Unlock All - doesn't work in case the object is hard/impossible to select in Outline mode (pixel image) - more work required if you want to quickly edit several locked objects 2) Selecting and editing a locked object directly (sort of) on canvas using Unlock All, Undo and focus in Layers panel (Preferences > User Interface > "Show selection in Layers panel" must be on): + does away with endless searching in the Layers panel + the operation does not affect other (strategically) locked objects + works for all objects - is not quick or straightforward (could be improved if Designer had scripting, maybe AutoHotkey/AutoIt could be used) - a lot of work required if you want to quickly edit several locked objects ... TIP: assign a keyboard shortcut to "Unlock All" for quicker operation Serif Should really improve the UX of the Affinity apps as far as locking and managing of objects is concerned. These are just workarounds. There are some now ancient apps with much better UX than what we have today. If you have any more "lock/unlock" or "show/hide" tips or workarounds, please share them.
  4. I noticed that if I double clicked on an Artboard thumb, the viewport jumps to full screen view of that artwork. NICE! Then, I tried double clicking on a thumb of an item in the layer panel, and BAM, element selected, zoomed in to full screen view! Is there a way to, when you select an element on your artboard, jump to that element in the layers panel while expanding the tree there if needed?
  5. Hi I have made 12 new Affinity Photo Tips in german I hope you enjoy it. I am planning to make more.
  6. Hello Affinity Team, I just discovered an annoying bug when using Expand Stroke. I'm having a Stroke that uses custom pressure to vary the Stroke Width along the path. When Expanding Stroke, the curve tip doesn't convert correctly. Here is before conversion and after: Before After Can you fix this please? Thank you very much, Philippe Côté
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