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1GR3

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  1. In hope, admins might be reading these posts, this is the only tool I really miss from the Illustrator. I've been writing a shape morphing "programs" as a kid in BASIC - it's about calculation interpolation between coordinates. Please make it happen!
  2. Give users chance to save their progress in a new file instead of just closing it.
  3. Unity have a support for layered Photoshop files but it has to be in PSB format. Exporting directly in PSB without using online converters would be very handy.
  4. V2 Breaks files on pCloud - one saving and the file is corrupted. You loose all your changes and have to search the previous version on the web interface not to loose all the previous work as well. It never happened to me on V1 so this is very disappointing. Not asking for any fancy integrations - just make it work again.
  5. V2 Breaks files on pCloud - one saving and the file is corrupted. You loose all your changes and have to search the previous version on the web interface not to loose all the previous work as well. It never happened to me on V1.
  6. Adding a one more slider bellow the existing one wouldn’t take a lot of realestate but it will make both options obvious.
  7. Oh, gosh! This was the only thing I was hoping for. I guess I don't need to upgrade yet...
  8. Most of the time I don't need, which makes it even worse to find a workaround in those rare occasions. This shouldn't be so hard to implement!
  9. lol ☺️ This might explain why we're still waiting for it - it's not really exciting to develop such feature. But seriously, how complicated it might be? I remember programming shape shifting interpolations in BASIC using for-loops, 25 years ago...
  10. +1 It's a shame how many good software lack blend tool. Even worse some might have something called like that but with completely different function.
  11. It works now! Even when I forced the pixel alignment back. Thank you very much.
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