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Artturi

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  1. I think it could be done by duplicating the layer 2 times and adding a vertical tilt shift blur filter to each of the sides and then masking the other half out. It would work in this specific image, but not probably in some other cases. Anyways it just felt so stupid method that I didn't bother testing and ended up creating my own filter in Blender to do the blurring properly with more controls.
  2. I needed the gradual as slowly as possible growing blurriness out of not blurry at all to the very blurry area, that would be in the middle. Kind of like a DOF effect we already have, but reversed. In your example there is that bad looking area between the sharp and blurry areas where you can actually see the sharp object visible behind the blurry one and the blur is not growing gradually.
  3. I was already able to finish the project with some alternative methods, but here is part of the thing I was doing. This element is the ground plane on which I was placing something else and obviously going to add something to the background also etc. But the problem with this project is that I had to blur the center of this ground plane and in Affinity Photo I was not able to find a good solution to that.
  4. Thanks guys for trying to help. Sadly neither of those methods work, because I'm using the effect as a part of some bigger graphical design project, and the ghosting really makes it look bad. I guess only way is to use lots of time to blur it manually with the blur brush tool, or use some other software.
  5. Masked gaussian blur sadly seem to be producing ghosting effect where the not blurred object is partly visible behind the blurred one and it doesn't look professional.
  6. Hello, I'm trying to create an image where the center is blurred and edges are sharp, but I don't seem to be able to understand a way to flip the depth of field (elliptical) effect so that I could have the desired effect to my layer.
  7. I'm also trying to search an answer to this problem. Just adding my comment here so that who ever is working with the tickets(?) or forum posts, will see that people are still searching this feature.
  8. I've also been using lots of this feature and getting the settings every time again is taking quite much time.
  9. It seems that unchecking openCL fixes that problem. I'll keep looking if it also fixes the other problem which is that this software is crashing all the time, especially when I am zooming or out zooming.
  10. I am trying to adjust the colors of this 32 bit render, but touching the vibrance does quite dramatic changes to the image, even with 1% change. 2021-09-12 15-50-26.mov
  11. Here is my older experiment with the same problem, but I think that "optimize" thing probably fixed the problem at least mostly. A bug in Affinity Photo? - YouTube
  12. I'm using 1.10. And my GeForce drivers seem to be up to date. Tho I don't have studio drivers, but game ready drivers. Never mind, there actually was a "optimize" button in the GeForce experience settings for affinity photo. After that click the problem disappeared at least mostly. Now it's doing only very slightly the same thing.
  13. But the color layer is changing the luminance even when it's not supposed to do so... See this video. Or at least something it is doing wrong, since it creates those spots. 2021-08-22 17-25-44.mkv
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