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R34V3r

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  1. Hi, not sure if this is a bug or if I am doing something wrong, but I was recently playing around with a mockup for a UI design and noticed some weird behaviour in a live filter layer. File included, I wanted blur effect on the top bar of my design, so I created a live gaussian blur layer and clipped it to a rectangle. The blur seems to apply as expected in that area, but it looks like some parts of the layers underneath blur as well on the out-of-clipping-mask area (you can see the shadows and background of each card item getting blurred out despite being out of the clipping mask area). I assume this is a bug? UI design bug.afphoto
  2. Thx for the clear explanation Sean. It does make sense now. Maybe a dumb question, but doesn't that mean the visualization method in one of the applications is wrong, or is this such an unstandardized thing? It's just that all of the pdf viewers I tried the banding appears (non chromium edge, chrome, edge, adobe reader), but loading in the pdf back in designer shows no issue. It just triggered this fear in my mind that I have to double check every time I export now in different readers to make sure it is rendered properly, and therefore cannot rely that what I see in designer is what I get in a portable export unless the exported file is opened in designer again. In my mind, Designer should either already show the banding when editing, or the pdf should look like the editing view (at least when you disable any compression in the export settings). Or am I talking crazy here? Edit: it's not that I really want to look for an issue here, my OCD just triggered on this and I let it drag me down the rabbit hole
  3. I recently did a personal project (rasterization bug.afdesign) and noticed something weird when exporting to pdf. I got a pixel layer on top of a fill layer together with some text. The pixel layer looks fine when editing within designer: When I export the pdf, there is a notice that designer wil rasterize some areas, which is the pixel layer on top of the fill layer. When opening the resulting pdf however, There seems to be some weird bands on the pixel layer: Tried some different stuff, like converting the color profiles, testing different pdf configurations like not allowing jpeg compression etc. The only preset that got me the same result as the designer view is to flatten the whole pdf, which ofcourse also flattened my text. I worked around the issue in the end by rasterizing the pixel layer together with the fill layer and export it as a normal "for print" pdf, but it made me wonder if this is some bug or expected behavior, as it felt a bit tedious to flatten my layer stack to make it rasterize the right way. Can anyone shed some light on this? Thx in advance.
  4. Hi all, I was wondering if there is an option to scale pixels masks with the document if you increase the resolution in designer. To illustrate, I drew 2 rectangles in a 50px/50px document. When I apply a mask to RED rectangle and paint a "1" in it using the basic round brush, you can see the pixels. scaling up the document to 5000px/5000px does not seem to scale the mask with it, as it remains pixelated. Drawing a "2" after scaling up remains in a low resolution and only if you create a mask after scaling up, like I did in the BLUE rectangle, seems to apply the document resolution to the newly created mask. DESIGNER 1.6.3 In photo, these masks seem to scale nicely when you change the document resolution, so is there an option to get the same effect in designer? PHOTO 1.6.3
  5. Hyper-V does not virtualize your gpu by default. you have to enable remoteFX, which is basicly API passthrough from your VM to your dedicated gpu (intel graphics wont work here though). It allows you to "virtualize" your GPU. It should support directX 10 and 11. The limitation though, if I'm not mistaken, is you can only create virtual gpus up to 3GB VRAM. Performance is also a bit of a mixed bag and only directX applications are supported (so no openGL or Vulcan). If you want to use gpu accelerated programs, vmware has more options, including pci-passthrough so you can use a gpu in your vm as it was directly plugged in without a hypervisor (though for this you need a supported CPU (with VT-D or AMD-V))
  6. are all your channels editable? the pencil icon in the Channels panel below right should be active on all channels: try ctrl+D or cmd+D to make sure you dont have a selection active. try rasterizing the layer again, i've had some problems in the past where the layer was shown as a pixel layer but acted as an image layer
  7. workaround maybe, what if you create a layer above the one you try to inpaint, and set you inpainting to current layer & Below:
  8. Thanks for the reply. The mesh warp is indeed a great way to do this. If I get this right, it rasterizes the layer first before warping it, so enlarging certain areas does mean you have some degree of sharpness loss in the output. Are there any plans to make a vector flavor of this tool in designer?
  9. This is literally the best title I could come up with. I would like to shape my text like this: So starting small at the start, enlarging it to the middle and going back to small at the end. Is this possible without destroying the text layer into a curves group? Or what might be the most efficient way to do this in affinity designer?
  10. this is probably a minor feature that takes a lot of time to implement, but here it is. I love the "Edit in Photo/Designer" option under File, but in Windows 10, this doesn't make the other app active when the program is already launched. Can this be changed so Windows switches automatically to the other application?
  11. Custom wet edges is there, but I cant seem move any nodes on the graph, I also can't choose one of the preset graphs sometimes.
  12. since 1.6 I also seem to have a weird issue with my brushes where the dynamics settings are all set to 0, and if you change the value the whole dialog grays out. this happens almost always with the DAUB pro brushes that were in the pre order pack.
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