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slizgi
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@MikeTO Sure, I am on stock Ryzen 3900X with 128GB RAM and Radeon 6800XT
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slizgi reacted to a post in a topic: AMD Radeon GPU OpenCL poor perfomance
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slizgi reacted to a post in a topic: 2.4 new features and improvements list
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Blend tool in Designer
slizgi replied to Athanasius Pernath's topic in Feedback for the Affinity V2 Suite of Products
Ah ok, great.- 119 replies
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- blend tool
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slizgi reacted to a post in a topic: Blend tool in Designer
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slizgi reacted to a post in a topic: Blend tool in Designer
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Blend tool in Designer
slizgi replied to Athanasius Pernath's topic in Feedback for the Affinity V2 Suite of Products
I am guessing Affinity would like to make it a non-destructive way, as most of what they are making. In that case it might be a "little bit" difficult and actually slow down or even hang application in some complex cases. I did not touch Illustrator in ages, but how it works now? Is it real-time, or is like in Inkscape?- 119 replies
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ashf reacted to a post in a topic: AMD Radeon GPU OpenCL poor perfomance
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How do you know?
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Ian R reacted to a post in a topic: AMD Radeon RX Hardware Acceleration
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slizgi started following Affinity 2.0 is Hideously Slow/Buggy on Windows and Blend tool in Designer
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Blend tool in Designer
slizgi replied to Athanasius Pernath's topic in Feedback for the Affinity V2 Suite of Products
Blend tools would be awesome +1- 119 replies
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DylanGG reacted to a post in a topic: AMD Radeon RX Hardware Acceleration
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AMD Radeon RX Hardware Acceleration
slizgi replied to Mark Ingram's topic in V1 Bugs found on Windows
They have it "under investigation" since a very long time, I had some email exchange with them too about this, still nothing serious tho. They improved real-time runtime OpenCL compilation a bit (like 8x better times from ~1400 ms to ~150 ms), but it did not change the scores in benchmark as far as I tested it. So I do not know. -
AdamStanislav reacted to a post in a topic: Affinity 2.0 is Hideously Slow/Buggy on Windows
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slizgi reacted to a post in a topic: Affinity 2.0 is Hideously Slow/Buggy on Windows
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AMD Radeon RX Hardware Acceleration
slizgi replied to Mark Ingram's topic in V1 Bugs found on Windows
Yea, but it is a very insignificant change on AMD. The problem in this topic is not about sandboxed and unsandboxed (it is some type of issue I agree) but here is a bigger problem. I believe the problem is caused by AMD - Radeons have only 5-15% of the performance they should have in this app, and because of that GPU acceleration is basically useless - more waiting for effects and results on heavier files. -
slizgi reacted to a post in a topic: AMD Radeon RX Hardware Acceleration
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slizgi reacted to a post in a topic: Affinity 2.0 is Hideously Slow/Buggy on Windows
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Wait a sec, 5600XT has a 4020 pts in 200 and 4700 pts in 203, it is an improvement. I am unable to test 203 beta, because I did not buy V2 yet because of this AMD GPU thing. I am just testing on a trial and trial is not eligible to test beta. Most funny thing is I have newer generation of GPU and 2 class higher and have 880 pts in 200. What is even going on here AMD 🤣
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debraspicher reacted to a post in a topic: Affinity 2.0 is Hideously Slow/Buggy on Windows
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I see GeForce 960M not Radeon Plus looks like benchmark uses Intel integrated. On top of that, old Radeons pre 5XXX (Vega, RX5XX and RX4XX)series works well. AMD has a problem with OpenCL since 5XXX series up (I have no idea about just released 7XXX, but I guess they have same problems like 5 & 6 series)