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slizgi

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Everything posted by slizgi

  1. @MikeTO Sure, I am on stock Ryzen 3900X with 128GB RAM and Radeon 6800XT
  2. I am guessing Affinity would like to make it a non-destructive way, as most of what they are making. In that case it might be a "little bit" difficult and actually slow down or even hang application in some complex cases. I did not touch Illustrator in ages, but how it works now? Is it real-time, or is like in Inkscape?
  3. Radeon 6800XT looks like it finally have the score it should have.
  4. They have it "under investigation" since a very long time, I had some email exchange with them too about this, still nothing serious tho. They improved real-time runtime OpenCL compilation a bit (like 8x better times from ~1400 ms to ~150 ms), but it did not change the scores in benchmark as far as I tested it. So I do not know.
  5. Problem with CUDA is that is only an Nvidia thing, OpenCL and HIP are multiplatform and hardware-agnostic.
  6. Yea, but it is a very insignificant change on AMD. The problem in this topic is not about sandboxed and unsandboxed (it is some type of issue I agree) but here is a bigger problem. I believe the problem is caused by AMD - Radeons have only 5-15% of the performance they should have in this app, and because of that GPU acceleration is basically useless - more waiting for effects and results on heavier files.
  7. Because it confuses people, what is for example visible one post above this. But honestly I really don't care, it is just automatically what I would expect because it's called "benchmark" 😀 It is just semantics.
  8. Well I understand that 1.9.10 and 2.0.0 are not compatible, but 2.0.0 and 2.0.3 should be...
  9. Wait a sec, 5600XT has a 4020 pts in 200 and 4700 pts in 203, it is an improvement. I am unable to test 203 beta, because I did not buy V2 yet because of this AMD GPU thing. I am just testing on a trial and trial is not eligible to test beta. Most funny thing is I have newer generation of GPU and 2 class higher and have 880 pts in 200. What is even going on here AMD 🤣
  10. I see GeForce 960M not Radeon Plus looks like benchmark uses Intel integrated. On top of that, old Radeons pre 5XXX (Vega, RX5XX and RX4XX)series works well. AMD has a problem with OpenCL since 5XXX series up (I have no idea about just released 7XXX, but I guess they have same problems like 5 & 6 series)
  11. On Radeon, sandboxed and unsandboxed thing is true too. And ofc low GPU performance over all 🤣 SANDBOXED UNSANDBOXED
  12. I know, only if Intel Arc would be a good product over all 🤣 but maybe in 2-3 generations if they not cancel it, it might be something to consider 😊 Yes, I think the same that something is not quite well in OpenCL implementation on AMD side, hopefully it is software thing not an architecture issue.
  13. I did not know about that, will read and try and check it out today! Thank you, @debraspicher ! However, even if it will work on AMD same way, we still be underperformed about 80% compare to NVIDIA.
  14. Adobe has waaay more money, and maybe already switched to HIP instead of OpenCL - I might be wrong about the latter, tho. In one of latest drivers from AMD 22.11.1 (I believe) they have to changed something about OpenCL, because synthetic benchmark provided by @Mark Ingram (ex-affinity) give significantly improved times in real-time OpenCL compilation. Before that update, average time was ~1400 ms now it is ~180 ms on my RX6800XT (similar Nvidia card have score of ~50-70 ms, so AMD is still slower here). Unfortunately, this changes provided by AMD in drivers did not change anything in the Photo Benchmark or V2 application itself. I don't know maybe Affinity need to address it in some V2 update, or something. I hope something will finally move in this issue.
  15. Probably, many people do Soon it will end, but it is still a thing.
  16. Well... yes... the whole topic (11 pages) is about this Just turn off hardware acceleration on Windows with Radeon (5XXX+), it will be fine and no lags, but you will lose some extra umpf in performance with more demanding tasks and bigger files. FYI AMD did improve something quite a bit lately (in independent OpenCL bench results are around 8 times better), but it did not change anything in Photo benchmark results, so I guess didn't change anything in overall app performance, unfortunately. Maybe after those AMD changes, Affinity have to tune something up in patch to use this AMD improvements, or not. I don't know... Other solution, switch back to macOS or stay on Windows but use Adobe or buy GeForce/A (formerly Quadro) or Intel Arc (sic!).
  17. I can confirm that in one of last updates for AMD drivers (22.11.2) they did something with OpenCL 🤔 @Mark Ingram I see you are now ex-serif (all the best in new job), nonetheless want to let you know that your OpenCL test from GitHub, have now better results on my 6800XT 6800XT 22.11.1 Compiling kernel for device AMD Radeon RX 6800 XT (OpenCL 2.0 AMD-APP (3444.0)): Run 1: 513.386ms Run 2: 142.812ms Run 3: 140.732ms Run 4: 141.156ms Run 5: 143.655ms Run 6: 140.524ms Run 7: 140.218ms Run 8: 139.633ms Run 9: 140.573ms Run 10: 140.306ms Average: 178.299ms So still no Average ~50-60ms like on Nvidia, but ~180 is way better than ~1400, unfortunately benchmark results in V2 are the same as they were before, so I don't know 😂
  18. Yes, it does, as a name of the used GPU in benchmark screenshot suggest. If there will be no utilization instead of number (GPU name) you would have N/A Some future probably, but yes HIP and Metal is a better way to go these days if you have people/resources/time who know how to deal with low level stuff. NGL I was hoping for HIP and Metal in V2 affinity apps, but yea OpenCL's hardware acceleration in V2 works ok in Vega 56 as expected (bit lower, it should be closer to GF1070ti but ok), still better than in 5XXX/6XXX series cards. I'm curious how 7XXX series cards will do...
  19. As much as I would like to believe in that, it is almost above 2 years so... From other hand, once I had a problem with Substance Painter and AMD did provide me a beta driver within a week after I politely nag (only once) one of the higher-ups in Radeon structures. I don't know, maybe we Radeon and Affinity users have to put some polite and civilized pressure on AMD to finally do something about that. Or if they have something wrong with their architecture that creates this issue, to at last admit it in our face.
  20. ohh... so they just add an option to turn it on/off, despite fast or slow OCL rebuilds, I see. So it is not fixed, just swept under the rug. I guess we have to wait for AMD now, so who know how long or if even they are able to do anything about that... It is just odd that it works fine in other apps...
  21. Yup, OpenCL acceleration seems to up and running in V2. Great news overall, just a bit late and behind a reasonable paywall, but ok. I also do not think it would be fixed in V1, would be nice, but from business perspective have 0 sense. Thanks Serif for figuring and fixing it out in V2.
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