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About karim

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  • Birthday 02/13/1975

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    Raleigh, NC
  • Interests
    Product Design, Software Development
  1. Just a note that as of, the grid issue described in this thread is still happening. I've also noticed that when rotating the canvas, the grid can become (or at least render) slightly off from the geometry that has already been snapped to it.
  2. This is a real problem, and especially bad because it also occurs while using the Apple Pencil. There's no reason the Pencil should be subject to the same touch target metrics as a finger. I've used many other apps with the Pencil, and they don't have this problem to nearly such a degree. I can easily touch a small control handle with the Pencil when I want to adjust the control handle. Other apps seem to be able to distinguish the difference...
  3. Just tried the recent update. I concur with @SarahT. It seems marginally better, but not fixed.
  4. @Lee D Can you please let us know if there's anything more needed from your end to triage this issue? It's a real pain-point for using the app for complex work. Has this been forwarded onto dev/QA? Thanks!
  5. Hi Lee, Quick way to reproduce this is: Using iPad with Apple Pencil, draw a square Convert the Square to Curves Select the Move tool and select the square Zoom the drawing until the square is less than 1/2" on a side Attempt to use the Apple Pencil to touch the middle of the square and drag it to move the square. Note that if you skip step #2, it behaves as expected, so maybe this has less to do with the Apple Pencil precision and more to do with the Curves/Move tool?
  6. I'm having this same problem. It seems to me that AD doesn't recognize the "touch" precision of using the pencil for these interactions. So if I zoom in far enough that the entirety of the touch radius of a finger resides fully inside the shape, then I can move it with the pencil. But if I'm not zoomed in that far, then the pencil's "touch" is still the same size as a finger, so it tends to select the transform handles of the shape. This is really disappointing and makes using the pencil on the iPad Pro really less useful than it should be. I feel like AD should be able to recognize the point of the Apple Pencil with much more precision than a finger touch.
  7. As described in this thread: https://forum.affinity.serif.com/index.php?/topic/15115-offset-texture-brush-normal-to-stroke/ It would be very helpful if the stroke alignment controls (center, inside, outside) worked on open paths as well as closed paths. As to which side of a path is the "inside" vs "outside", I'd suggest that for a given path that "outside" be in the positive normal direction, but it doesn't really matter as long as it is consistent.
  8. Is this anywhere on the roadmap? Paths already have an inherent direction, so it doesn't seem like it would be a huge lift.
  9. Is there a way to adjust the position of an existing texture brush normal/perpendicular to the stroke direction? With a closed shape, I can use the Inside/Outside setting on the stroke to get the brush to align with the inside/outside edge of the stroke, which is the exact effect I want. However, for an unclosed shape, these controls have no effect.
  10. So I'm still experiencing this on a handful of files with the latest Beta. I don't get a hang forever, but exports are taking > 10 minutes for even a very simple file. Unfortunately, the paste-inside approach doesn't really replace the bitmap fill, as there are cases where I need to repeat-fill an area larger than the source texture, and while it's technically possible to manually repeat the fill texture, it's far too impractical to do so, especially when the fill needs to have transforms on it. Really, really need a comprehensive fix for this that includes bitmap fill by reference instead of by copy.
  11. That work-around worked great! Thanks! This will totally unblock me, and I'll build my future area textures using the paste-inside technique.
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