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  1. Thanks both Chris and Michail hope it's something Affinity can sort. Cheers Bussty
  2. Hi Stokerg I have loaded it to dropbox now. Another thing the Refine preview also looks blurry in parts but sharp in the mask but again that doesn't show in the mask. Cheers Andrew
  3. I have been looking at ways to effectively mask things like trees and then adjust the background so you can increase contrast, gamma etc in the sky without affecting the foreground. I have tried Remask from Topaz which is pretty good but thought I would try Affinity which is my core image editor. MY METHOD Using the selection brush I make a loose selection of the sky around the trees I then invert the selection I then hit Refine Using the Matt brushes and foreground and background modes I then tidy up the selection so only the tree is selected Using a black background in the Refine tool the trees look pretty good (see attached) In fact a better result than I can achieve using Topaz Remask and faster. MY PROBLEM So now I have the really good selection I need to transfer that into my final image so I... Hit apply Now I have a selection of just the trees To test how good this is and recreate the result of using the black background in the Refine tool I convert the selection to a mask. In my mind this shoud duplicate the effect of the selection including transparency Then I load a pure black pixel layer beneath the masked layer The result is attached As you can see the selection as a mask appears quite a bit different from the refine preview window with lots of bleed coming through. Am I doing something wrong? Am I wrong to expect the mask to replicate the preview window in Refine? It seems if the preview can do it why can't I replicate in the final image? I really enjoyed selecting a tricky subject like this in Affinity and would really like to get this right. What am I doing wrong? or Is there a deficiency in Affinity? Many thanks Andrew Busst
  4. Thanks Chris, fingers crossed! If you look at work by Cole Thompson he lives by the Burn and Dodge tools and in particular how you can target just Highlights, Middle Tones or Shadows. AP would just not be an option for him with the current functionality. Cheers Andrew
  5. There is definitely something up with the Dodge and Burn Tools. The attached image shows a Grey Scale with 100% Opacity and Flow Dodge and Burn Brushes drawn horizontally as follows... Burn Highlight - Looks OK possibly burning more shadow detail than I would have thought Burn Middle Tones - Probably OK surprised it darkened the whole range Burn Shadows - Hmm seems to really burn middle tones more than anything! Then Dodge Highlight - OK Dodge Middle Tones - Probably OK again quite surprised it lightened the whole range Dodge Shadows - Something wrong here looks just like the middle tone dodge. Definitely looks like some work needs to be done here or am I missing something? Cheers Andrew
  6. Hi there I find it quite useful using a recolour layer and a really bright colour (like lime) to highlight specific selected areas using the Blend Options interface. My thinking is if I use the recolour layer to show my selection is there a way to copy that across to say a Curves or Levels layer so I know exactly what I'm adjusting? Look forward to any reply. Many thanks Andrew Busst
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