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glitchy banding when using gaussian blur


qendl

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First image shows a single pixel layer on gray rectangle background with no blur. Second picture shows exact same project with Gaussian blur added via fx on the pixel layer. As you can see, glitchy vertical banding appears.

2092469304_noblur.thumb.png.440b044064a4506969429b8ee2d4ce85.png1120019389_blur-glitchybanding.thumb.png.6657f9d8b0606cb0b5743aa80c1e0a86.png

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