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Lock function doesn’t lock anything


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What’s the purpose of the neat little padlock symbol in the layers palette? Is it ornamental, or is it supposed to do anything? If so, it certainly doesn’t prevent me from selecting a locked item, deleting it or anything else I consider worth preventing. I would appreciate a behaviour not unlike that found in Adobe Illustrator, where a locked object or group is actually, you know, locked.

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I think they put that padlock there just to piss you off..... what a way of asking something..... everybody is rushing to help you. 

-- Window 11 - 32 gb - Intel I7 - 8700 - NVIDIA GeForce GTX 1060
-- iPad Pro 2020 - 12,9 - 256 gb - Apple Pencil 2 -- iPad 9th gen 256 gb - Apple Pencil 1
-- Macbook Air 15" - Mac mini M2-Pro - 16 gb

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Locking does just what the documentation (Help, Help, then search for lock) says it does:

Quote

Locking is useful when you need to prevent a layer from being moved or transformed unintentionally.

Nothing more, nothing less.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

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You’re right, of course. Sarcasm pisses those off who put some thought behind this when they implemented the function in its current way (and maybe had good reason to do it exactly like this), and reading the manual might have, well, not helped me, but at least made things clear. It’s always dangerous to expect the same function behind the same interface. That doesn’t work even between Adobe’s apps.

On the topic: I can still move/transform points on a locked object, or on objects inside a locked group, so it seems inconsequential, which is why I thought this was a bug.

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