gabriel_komorov Posted March 16, 2018 Share Posted March 16, 2018 Basically what title says - if there's many objects and snapping is enabled for anchors/boundaries then moving any object is very laggy. I get that calculations for all those snap points must be done and that takes power, but some optimization in this area is necessary, as I never experineced such behavior in other vector drawing apps. Also I find snapping dialog and it's options too messy - why not stick just with objects and page/layout? Or at least give us option for easy switch between presets Quote Link to comment Share on other sites More sharing options...
Staff MEB Posted March 16, 2018 Staff Share Posted March 16, 2018 Hi gabriel_komorov, There's a preset dropdown on the top of the Snapping Manager where you can choose from a couple different presets and even create/save your own using the small menu icon in front of the dropdown on the right. All those options are there to help with different types of uses/applications - not all users require the same type of control. Check this Help topic (scroll down a little) for an explanation of what all these options do. Usually constraining the scope of the snapping or disabling a few options helps to avoid the lag/beach-balling. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
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