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Posted

Hello, I am trying to figure out how I can turn several lines that I have spaced evenly into a curv, and both end points of different lines congregating into one? This is what I would have done on illustrator, but I can't figure out how to use it on designer.

Could you offer a better alternative?

Thank you.

Screenshot 2025-02-02 at 5.18.02 PM.png

Posted

I can’t tell if the image you gave is what you are starting with or what you want to finish up with.

Because of that I don’t know what you are starting with or what you want to do with it.

Can you show us what you have and then show us what you want to do with it, maybe giving us a simple visual example so we can understand the basics of your requirements?

Posted

I would

  1. activate grid and
  2. set snapping to grid,
  3. draw the outermost ellipse
  4. use move tool and power duplicate to create the other ellipses, adjust their width
  5. Adjust the width to match grid
  6. group all ellipses 
  7. create a symbol
  8. duplicate the symbol 3 times and rotate

attached is a rough draft (new version)

ellipses.afdesign

 

IMG_2216.png

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

Posted

wow thank you.. I guess it's different from how I imagined it would be.. Would you know if designer has a tool similar to the reflect tool in illustrator?

Posted

You can flip layers horizontally or vertically 

for other mirror axis, you need to rotate the objects after flipping.

 

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

Posted

@jeyversee I think you may be asking more than one question here, so let’s start by getting.parallel lines to converge at a point (an end point).

I’m the lazy kind, so I would try this:

Select the target curves in the layers panel, then grab the Node Tool.  Now you should see all the nodes on the target curves.  Drag the node tool to select the nodes at the end of each curve.  Now use Alignment to align the nodes vertically as well as horizontally.  You can use this technique on any set of nodes that you need to converge, including nodes that are internal rather than end points.

If you are using a desktop, the alignment dialog expects you to Apply the changes.

Attached video is from iPad, will appear different if you are using desktop.

Regards

 

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