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A tool that feathers the edge of any vector shape would be great. It would make masking of hard surface objects a lot simpler too. Also it would cut time when re-creating or balancing gradient filters on strongly curved lenses. For Designer it would just be a really cool tool to blend between shapes.

 

Here's what The Foundry's implementation looks like.

 

 

post-33173-0-35864600-1467998611_thumb.png

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