mannyarts Posted April 21 Share Posted April 21 (edited) Am expereincing a weird behaviuor when converting to curves a warp group; below a cople of pictures: here before and here after, you can see the lines gets a bit squiggly. Edited April 21 by mannyarts typo Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted April 21 Share Posted April 21 The actual afdesign file (maybe reduced to the relevant layers) would really help to reproduce. Any chance you can upload? Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
mannyarts Posted April 21 Author Share Posted April 21 (edited) here a stripped version of the text warp_test.afdesign Edited April 21 by mannyarts file Quote Link to comment Share on other sites More sharing options...
GarryP Posted April 21 Share Posted April 21 Converting the contents of the Warp Group to Curves probably isn’t what you want to do on this occasion as it would set all of the Curves to the same Fill/Stroke as each other. To check this, Release the Group inside the Warp Group and then use Convert To Curves on that released Group to see what you get. Quote Link to comment Share on other sites More sharing options...
GarryP Posted April 21 Share Posted April 21 One possibility, if the Convert To Curves was working better, would be to: ungroup the group inside the Warp Group; duplicate the Warp Group twice; remove the contents of the duplicated Warp Groups; move one Group layer from the original Warp Group to each Warp Group (in the correct display order), leaving one group where it is; use Convert To Curves on each Warp Group. Unfortunately, currently, this still makes the curves a bit ‘wobbly’, but I don’t know why. Quote Link to comment Share on other sites More sharing options...
mannyarts Posted April 22 Author Share Posted April 22 i already tried your suggestions, but results are similar; i noticed that when exporting in SVG without converting to curve gives a slightly better result , but still not as the preview. Any Affinity Team Meber on this? Quote Link to comment Share on other sites More sharing options...
Staff NathanC Posted April 22 Staff Share Posted April 22 Hi @mannyarts, This does certainly appear to be unexpected behaviour when converting the mesh warp to curves, particularly as it occurs with the Mesh reset so no warping is applied. I've logged your file with the developers for further investigation. Quote Link to comment Share on other sites More sharing options...
mannyarts Posted April 22 Author Share Posted April 22 Thanks Nathan a solution to that problem would be greatly appreciated 😊 Quote Link to comment Share on other sites More sharing options...
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