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Objects resized to wrong direction


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1 minute ago, ygoe said:

No, the Add operation changes the rectangle to a curve but doesn't even touch its rotation. So it's completely useless in this case. 1 disadvantage, 0 advantages.

So it's the same as Mac in v2... I'm unsure whether the behaviour was by Design in v1 or it's just 'broken' in v2...

FWIW, this is how it worked in v1 which is exactly what you're looking for I believe...

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MacBook Pro M3 Max, 36 GB Unified Memory, macOS Sonoma 14.4.1, Magic Mouse

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5 minutes ago, Alfred said:

Confirmed here. And it doesn’t work in version 2 on iPadOS, either.

@Alfred, if you apply the Add Boolean to a stroke, rotated or not, is the stroke deleted for you on Windows and iPad in v2?

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Affinity Designer  Beta 2.5.0 (2449) | Affinity Photo Beta 2.5.0 (2449) | Affinity Publisher Beta 2.5.0 (2449)

MacBook Pro M3 Max, 36 GB Unified Memory, macOS Sonoma 14.4.1, Magic Mouse

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4 minutes ago, Hangman said:

@Alfred, if you apply the Add Boolean to a stroke, rotated or not, is the stroke deleted for you on Windows and iPad in v2?

Yes, it is, on both OSs. In version 1, an unclosed curve is automagically closed before the ‘Add’ command is executed, so the result is very different.

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6 minutes ago, Alfred said:

Yes, it is, on both OSs. In version 1, an unclosed curve is automagically closed before the ‘Add’ command is executed, so the result is very different.

Thanks for confirming... in v2 an unclosed curve is automagically closed when creating a compound using Alt Add, in v1 it's left as an unclosed curve but it's completely deleted from the Layers panel when using Add on its own in v2 which I'm assuming isn't the expected behaviour...

Affinity Designer 2.4.2 | Affinity Photo 2.4.2 | Affinity Publisher 2.4.2
Affinity Designer  Beta 2.5.0 (2449) | Affinity Photo Beta 2.5.0 (2449) | Affinity Publisher Beta 2.5.0 (2449)

MacBook Pro M3 Max, 36 GB Unified Memory, macOS Sonoma 14.4.1, Magic Mouse

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The wrong side is also used when an object might have been mirrored. It's completely invisible. Select the object and press the . key, nothing will change besides the message overlay. But the width (if mirrored left/right) will work in the opposite direction. That's fr*** confusing!

I suggest ignoring the mirroring and 90° rotations for the width/height input fields entirely. They only create mess and pain.

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