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Posted

My situation + iPad + complete suite of publisher, designer and photo.
Please tell me how to access the liquify live filter when in the affinity publisher suite. (Photo persona in the suite of three). I can successfully use it in the standalone photo version, but not, via the photo persona in via publisher. Absolutely nothing happens except "can’t access liquify. Please choose a Pixel layer or mask layer". Is it possible?

Posted

Mac mini M1 A2348 | MBP M3Β 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27β€œ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

Β 

Posted

I agree there's a bug, but it's in having an entry for Liquify at all in the Publisher app. It's not available on the Desktop, for example, except in the complete Photo application.

Use of the Live Liquify Filter depends on having the Liquify Persona, in Photo it switches to the Liquify Persona. But Publisher has only the Photo Persona, and therefore the Live Liquify Filter should not be available there at all.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
Β Β  Β Desktop: Β Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090Β 

Β  Β  Laptop:Β  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
Β Β Β  Laptop 2: Windows 11 Pro 24H2,Β  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad: Β iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic KeyboardΒ 
Mac:Β  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5

Posted
53 minutes ago, walt.farrell said:

I agree there's a bug, but it's in having an entry for Liquify at all in the Publisher app. It's not available on the Desktop, for example, except in the complete Photo application.

Use of the Live Liquify Filter depends on having the Liquify Persona, in Photo it switches to the Liquify Persona. But Publisher has only the Photo Persona, and therefore the Live Liquify Filter should not be available there at all.

Thank you. That makes sense.Β 

Posted
4 hours ago, walt.farrell said:

I agree there's a bug, but it's in having an entry for Liquify at all in the Publisher app. It's not available on the Desktop, for example, except in the complete Photo application.

Use of the Live Liquify Filter depends on having the Liquify Persona, in Photo it switches to the Liquify Persona. But Publisher has only the Photo Persona, and therefore the Live Liquify Filter should not be available there at all.

Unfortunately I can’t agree this time. Adjusting a liquify live filter should be possible, even in Publisher. We are not talking about liquify Persona.

Mac mini M1 A2348 | MBP M3Β 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27β€œ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

Β 

Posted
5 hours ago, NotMyFault said:

We are not talking about liquify Persona.

In the Photo app, adjusting a Live Liquify Filter puts you into the Liquify Persona. As that Persona exists only in Photo, you can't adjust the filter in the other two applications.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
Β Β  Β Desktop: Β Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090Β 

Β  Β  Laptop:Β  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
Β Β Β  Laptop 2: Windows 11 Pro 24H2,Β  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad: Β iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic KeyboardΒ 
Mac:Β  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5

Posted

Also, please see:Β 

Β 

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
Β Β  Β Desktop: Β Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090Β 

Β  Β  Laptop:Β  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
Β Β Β  Laptop 2: Windows 11 Pro 24H2,Β  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad: Β iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic KeyboardΒ 
Mac:Β  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5

Posted

Thanks for clarifying this. Even if this means another amputation of functionality on iPad vs. Desktop.

Mac mini M1 A2348 | MBP M3Β 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27β€œ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

Β 

Posted
2 minutes ago, NotMyFault said:

Even if this means another amputation of functionality on iPad vs. Desktop.

It doesn't mean that at all. As I said, it applies to Publisher in all environments. It isΒ notΒ iPad vs Desktop.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
Β Β  Β Desktop: Β Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090Β 

Β  Β  Laptop:Β  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
Β Β Β  Laptop 2: Windows 11 Pro 24H2,Β  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad: Β iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic KeyboardΒ 
Mac:Β  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5

Posted
34 minutes ago, walt.farrell said:

It doesn't mean that at all. As I said, it applies to Publisher in all environments. It isΒ notΒ iPad vs Desktop.

Sorry I did not give the full context in my reply.

On Desktop, you can use Studio Link to β€žedit inβ€œ any time to switch between the 3 apps, and you get all functionality of the Apps (sequentially, e.g. no info panel or channels panel from Photo while using Designer)

For V2, Affinity implemented Studio Link for the first time on iPad, but only in Publisher, and unfortunately limited to the main Personas of Designer and Photo. So you would still need to save files, open another Affinity app, load file, to switch between Apps on iPad.

For me using Publisher is the only viable way to quickly switch between Designer and Photo - but it won’t allow using liquify persona or liquify filter.Β 

Mac mini M1 A2348 | MBP M3Β 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27β€œ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

Β 

Posted
4 minutes ago, NotMyFault said:

On Desktop, you can use Studio Link to β€žedit inβ€œ any time to switch between the 3 apps, and you get all functionality of the Apps (sequentially, e.g. no info panel or channels panel from Photo while using Designer)

That's true, and a good point.

On a pedantic note, "edit in" is not part of StudioLink, by the way. StudioLink is only the Photo and Designer Personas in Publisher.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
Β Β  Β Desktop: Β Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090Β 

Β  Β  Laptop:Β  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
Β Β Β  Laptop 2: Windows 11 Pro 24H2,Β  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad: Β iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic KeyboardΒ 
Mac:Β  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5

Posted

Also: Publisher now has the Develop Persona from Photo available if the Publisherfile has a RAW layer (embedded or linked). You get to it by double-clicking the RAW image layer or using Develop Image on the Context Toolbar.

In theory, that same approach could be used to allow use of Live Liquify Filter layers in Publisher, too. That might make a nice Feature Request.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
Β Β  Β Desktop: Β Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090Β 

Β  Β  Laptop:Β  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
Β Β Β  Laptop 2: Windows 11 Pro 24H2,Β  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad: Β iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic KeyboardΒ 
Mac:Β  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5

Posted

I don’t think user should be responsible to request all the missing Desktop-Features for iPad versions.
If required, take this list as feature request:

Β 

Mac mini M1 A2348 | MBP M3Β 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27β€œ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

Β 

Posted
15 minutes ago, NotMyFault said:

I don’t think user should be responsible to request all the missing Desktop-Features for iPad versions.

This topic is not about a missing iPad feature. For this discussion, the iPad can do everything the Desktop versions can do.

The Feature Request I was suggesting is to allow the Live Liquify Filter in Publisher, where neither iPad nor Desktop has it today.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
Β Β  Β Desktop: Β Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090Β 

Β  Β  Laptop:Β  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
Β Β Β  Laptop 2: Windows 11 Pro 24H2,Β  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad: Β iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic KeyboardΒ 
Mac:Β  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5

Posted

I’m happy with the iPad program as I’m only new to digital art. It’s my understanding that it’s the only one of its kind with this many feature available for tablet use. From experience, many companies with programs tend to provide robust desktop software but limited tablet apps.Β 

Posted
21 hours ago, walt.farrell said:

This topic is not about a missing iPad feature. For this discussion, the iPad can do everything the Desktop versions can do.

The Feature Request I was suggesting is to allow the Live Liquify Filter in Publisher, where neither iPad nor Desktop has it today.

While true, I simply was under the wrong impression that (editing) the life liquify filter worked under Publisher on Desktop, until I tried it. As the result we had a little cross-talking.

Mac mini M1 A2348 | MBP M3Β 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27β€œ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

Β 

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