NotMyFault Posted March 29, 2023 Posted March 29, 2023 When using a CMYK document, containing 2 layers: ellipse shape (in cyan) pixel layer (some strokes with magenta) and playing with the channels panel to selectively activate visibility of single or multiple channels, after some time the rendering gets erratic, if the vector shape layer is active in layer stack. Expected: It should either show selected color channels, or b/w in case of only one channel is selected. Observed: you get kind of red selection overlay (despite no selection is active, and cmd-D does not change the rendering) observed in V2.0.4 and lates beta on M1 Mac mini (2020) with MacOs Ventura 13.2.1. The file is from beta. correct rendering (all channels active, C and A active) wrong rendering (vector layer active) expect rendering (pixel layer active, C and A active) cmyk channels panel issue.afphoto Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
Dan C Posted March 30, 2023 Posted March 30, 2023 Hi @NotMyFault, Thanks for your report! Your screenshot show that you have enabled the Quick Mask, hence the red overlay. It's possible you may have done this with the Q key shortcut, as the only way I'm able to replicate this behaviour is by enabling the Quick Mask. NotMyFault 1 Quote
NotMyFault Posted March 30, 2023 Author Posted March 30, 2023 1 hour ago, Dan C said: Hi @NotMyFault, Thanks for your report! Your screenshot show that you have enabled the Quick Mask, hence the red overlay. It's possible you may have done this with the Q key shortcut, as the only way I'm able to replicate this behaviour is by enabling the Quick Mask. My bad. Probably happened without noticing. but still wondering why the red overly does only become visible when individual layers are chosen in channels panel, the vector layer is active and not when all channels are active, or the pixel layer is active. Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
Dan C Posted March 30, 2023 Posted March 30, 2023 My apologies, in further testing I've been able to replicate this issue - it seems to occur only when a Spare Channel has been created, if I then select either layer in the Layers Studio and with this selected switch to the Channels Studio and click on one of the channels to hide all other channels, the Quick Mask function is activated. The same workflow on Windows does not activate the same Quick Mask, so I believe this to be incorrect and therefore I'll be logging with the team now NotMyFault 1 Quote
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