Yolanda Posted March 6, 2023 Posted March 6, 2023 In layer 1: for the example I put in 3 different layers within the shape of the leg of the calamari. The stroke layer is the problem: the edge of the base curve get jagged (pixelated). When I put in a shape (fill curve, no outside line) it is fine. And when I change the stroke to the Expand Curve operation, it is fine as well. When I change the line into a vector brush line with a fance shape, it will also accure. (for example Acrylics-acrylics stroke 01) Zooming in and out, it is still visible. FX gaussian blur 0.1px also saves the edge, but the line (like acrylics) is less sharp of course and not what I want. Can anyone reproduce this? Is this the programm/software? Windows 10 - nvidia card Geforce gtx 1650 Thanks, Yolanda calamari.afdesign Quote
Yolanda Posted March 6, 2023 Author Posted March 6, 2023 FOUND MY SOLUTION. FX: 1px and PRESERVE ALPHA turned on. Callum 1 Quote
lepr Posted March 6, 2023 Posted March 6, 2023 You won't need to use a blur if you enable 'Use Precise Clipping' in the Performance section of the app preferences. Quote
Yolanda Posted March 6, 2023 Author Posted March 6, 2023 THANK YOU. BRILLIANT. I could never have found this myself, using the help section does not help at all unless the user is very skilled already or very technical. Have a very nice day. Yolanda Quote
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