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Posted

Picture says it all. Try to edit this text without first turning off the warp layer.

Also, if I select the text and then apply a mesh warp from the sidebar, the Text layer gets rasterized to a Pixel layer and is therefore no longer editable.

image.jpeg.ef31cd136e9f872050d2c0eeae393e98.jpeg

Posted

Text layer effect is applied to text box, not to mesh bounding boxes. Pasting the FX into the mesh layer yields no result. But even on the text layer bounding box, the effects are faulty, see the artefact on "geistige".

image.thumb.jpeg.64e14d26f77e6fc2390526ab3f2ee000.jpeg

Posted

It works better if you

  • group the text layer,
  • apply layer fx etc. to the text layer inside the group,
  • and add/apply live filters like perspective / mesh warp to the group.

in essence, do it stepwise and don‘t mix these functions on the same layer (without grouping).

you may need to use blend mode normal for groups instead of paththrough.

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

Posted
36 minutes ago, NotMyFault said:

It works better if you

  • group the text layer,
  • apply layer fx etc. to the text layer inside the group,
  • and add/apply live filters like perspective / mesh warp to the group.

in essence, do it stepwise and don‘t mix these functions on the same layer (without grouping).

you may need to use blend mode normal for groups instead of paththrough.

Thank you. That makes things easier. Can you please confirm the bug that the Undo (at least on Mac) via Cmd-Z doesn't work when the Layer Effects panel is open? I only get a "beep", but no undo effect.

TIA, Helmar

Posted
17 minutes ago, Helmar said:

Can you please confirm the bug that the Undo (at least on Mac) via Cmd-Z doesn't work when the Layer Effects panel is open?

Undo works only for “commited” operations, which got an record in history panel. Having an adjustment UI open is a state in the middle, so i would not rate this as bug, as you might get into an undefined state (.e.g. undo removes the layer where you currently make an adjustment).  
 

so you need to apply or cancel any started function, before you can use undo

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

Posted
23 hours ago, NotMyFault said:

Undo works only for “commited” operations, which got an record in history panel. Having an adjustment UI open is a state in the middle, so i would not rate this as bug, as you might get into an undefined state (.e.g. undo removes the layer where you currently make an adjustment).  
 

so you need to apply or cancel any started function, before you can use undo

Just to close and finish up this thread, thank you to all of you who contributed and enlightened me. Much appreciated!

Helmar

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