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Blend range on group


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Hi,

a added a group containing fill layer, add noise, and more blur filters and contrast adjustment to create a grainy salt structure.

Then I tried to remove darker parts with help of blend range.

  • In blend Mode „pass through“, the expected effect is visible
  • in all other blend modes, blend range show no effect at all.

By Design or bug or something else?

FFAB86BA-7CF9-44ED-9E12-815224D0D7F9.png
below: passthrough, result as expected

C71B6150-2885-406E-9A03-7F5108A3B5B3.png
below: bm normal with blend options set, unexpected result

60EE9109-4DE0-48DC-90C2-A0204848614B.png
below: bm normal,  base case

CCC5471C-AD20-4B38-A9FC-ABBC5B1D8075.png

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

 

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Thank you, Nathan.
Upload Done. 

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

 

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  • Staff

Thanks for sending over the file,

There's an issue currently logged with the developers which relates to some of the live filters stopping the blend ranges from working correctly, when I removed the Unsharp Mask/Maximum Blur filters from the group this caused the blend options to start working again, I've added your example for consideration.

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  • 1 year later...

Bump. Still unsolved in 2.1

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

 

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