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Posted

I've encountered a massive performance drop in whole application. I haven't been using app since two last updates, bu I've updated Photo since then to latest official version. 

Today I wanted to edit some .DNG photo from my drone camera, around 18Mb file, but the app is unusable. Constant beach ball on every tool I use, opening "open file" window hangs my computer for 20 seconds, and entering Tone Map Persona takes forever, eating in few seconds 8Gb of memory and still grow, memory pressure says more than 300% to 1600% !!!

I've panicked a bit and force closed the app and rebooted. Then reopened it and now it doesn't allow me to enter Tone Map Persona saying that picture is not pixel/RGB even that I've already converted it before... And still it is very laggy to use. Seems broken.

How to fix it?

 

Edit:

Screenshots from second attempt to run endless Tone Map Persona, because it allowed me to enter this mode.

BTW, I'm on latest Monterey official release MBA M1 8Gb RAM.

Zrzut ekranu 2021-11-18 o 11.08.48.png

Zrzut ekranu 2021-11-18 o 11.09.20.png

Posted
2 hours ago, DooshPastesh said:

I'm on latest Monterey official release

That may be your problem, as Monterey revised the method that Apple uses to validate code signatures and has caused some performance problems (at least for the Affinity applications),

You might try the 1.10.5 beta which attempts to resolve some of the problems.

 

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.3, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

Posted

The beta and retail are separate applications. You will just stop using the beta, and update the retail when the new retail release becomes available.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.3, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

Posted

Unfortunately, beta didn't helped. Still entering Tone Map Persona takes forever and eats tons of RAM. However, other parts of Photo seems to be a bit snappier. I guess I haver to wait for Apple to fix memory leak. Photo is unusable for me in this condition. As I'm writing this Tone Map Persona is calculating and haven't reached half bar yet...

Edit:

This is interesting as f. I've tried to tinker with other, bigger and smaller files and there is no pattern which I choose, some are opening blazing fast and other are choking Photo app when entering Tone Map Persona.

Edit2: It happens with large (pixel range) files.

When I place 4000x4000 pixel image on A0 it will choke definitely. On A1 it will take some time, but finish and let me enter TMP. My other files, not bigger than 4000x4000 are opening TMP instantly. This was tested on 10.0.4, because it behaves similar on both beta and official. 

Long story short, something is wrong because before Monterey it always opened my files instantly or in few seconds.

  • 4 weeks later...
  • 1 month later...
Posted

After few MacOS updates (currently 12.2.1) and switching to OpenGL rather than Metal, Affinity Photo became usable again. Unfortunately it isn't as snappy as it used to be at the beginning of the M1 journey.

Working on large formats like A1, A0 or bigger still chokes software a lot. But, it's responsible now. 

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