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Make moon brighter but still show darks


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Hi, this is normally called “increasing contrast”.

Try the following options / alternatives:

  • brightness & contrast adjustment 
  • clarity filter
  • curves adjustment. Add 2 nodes using color picker of curve tool, one for dark areas, one for light areas, and create S-shaped curve
  • tone map persona. Reduce strength to 0, and increase local contrast slightly 

There are numerous tutorials on YouTube explaining the process, even a legacy tutorial exists  from James Ritson specially editing a supermoon.

https://player.vimeo.com/video/191612174

 

Edited by NotMyFault

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

 

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Thanks. All very instructive. I actually wished to replace some spherical street lights with the moon and wanted some brightness but still recognisable as outlines of the moon. Tone mapping served as the best way to do this and, since I wasn't after a best image of the moon, just a bit of a gimmick this worked great. Many thanks.

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