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Parodius Videogame Pirate Cat Ship Fan Art with Affinity Designer


Clockmaster77

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Hi. 

This is my first serious attempt with Affinity Designer and 2D vector drawing, up today I have ever done 3D Graphics and 2D Pixel Art and Raster images. It is a Fan Art of Parodius 1988 game from Konami, in particular the level 1 intermediate boss, the infamous pirate cat ship. I have put a lot of effort to recreate the original game humor, especially in the desperate facial expressions of the penguins on the pirate ship mast...

I have taken as reference material only a pixel screenshot from the arcade game, and I have completely reimagined it in vector graphics. Some brushes were used, but the project is mainly vector, all made in Affinity Designer. No other reference material taken into account, only the original pixel art of the game itself. Some detail were added, like the Moon and the cannon ball shrouded in smoke.

Comments are very welcome

Bye 😄

Parodius Pirate cat ship_PNG EXPORTED VERSION.png

Hardware: AMD Ryzen7 3700X, 32Gb RAM, NVidia RTX3060 GA104 12Gb VRAM, 1 512Gb SSD, 2 960Gb SSD, 1 2Tb HDD, Huion HS64 Graphics Tablet.

OS: Windows11 Pro 64bit

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Love it with maybe one minor exception. I'm not familiar with the game but the first thing that hit me was that the penguins were impaled on the cross mast and they were in anguish! The fellow penguin on the ground looks horrified that his friends are impaled. Maybe its just me.

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😄No they are not impaled on the mast, but are trying desperately not to fell of the mast itself as they have only tiny wings to sustain them... 😂

Thanks for the comment

Bye

Hardware: AMD Ryzen7 3700X, 32Gb RAM, NVidia RTX3060 GA104 12Gb VRAM, 1 512Gb SSD, 2 960Gb SSD, 1 2Tb HDD, Huion HS64 Graphics Tablet.

OS: Windows11 Pro 64bit

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14 minutes ago, Clockmaster77 said:

😄No they are not impaled on the mast, but are trying desperately not to fell of the mast itself as they have only tiny wings to sustain them... 😂

Thanks for the comment

Bye

I figured that wasn't the intent, but the visual just hit that way at first.

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Thanks for the advice 😊 probably I have exaggerated the outer shadow, hence the undesired compenetration illusion. On the other hand also the game itself has this problem, here's attached a screenshot taken on the web, so you can also guess if I have recreated the original game feeling or not... 

parodius-02-big.png

Hardware: AMD Ryzen7 3700X, 32Gb RAM, NVidia RTX3060 GA104 12Gb VRAM, 1 512Gb SSD, 2 960Gb SSD, 1 2Tb HDD, Huion HS64 Graphics Tablet.

OS: Windows11 Pro 64bit

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